Counter-Strike 2

Counter-Strike 2

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[CS2] cs_office from CS:Source
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Tunnisteet: CS2, Map
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166.426 MB
23.6.2024 klo 7.39
23.6.2024 klo 20.32
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[CS2] cs_office from CS:Source

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I found that CS2 workshop doesn't have the CS:S version of cs_office. so I tried to port it into CS2!

ATTENTION: For glass, I use the hidden function entity "func_shatterglass" (HLA glass), it's similar to CS:S glass break effect. But "func_shatterglass" is not perfect in CS2, it doesn't play any broken sounds effect in game, and when it at full health, it can't be broken by your knife, so you need use a gun shot it first, or thrown a hegrenade nearby and explode it.
14 kommenttia
migsrealpalm 12.8. klo 18.54 
i mean knifes cant really break glass tbh
WinRaR 15.2. klo 1.10 
no good
Daftrio 14.1. klo 4.15 
cs_office has always been my favourite map in cssource so thank you for porting this to cs2 :)
Neocuerdo_dev 27.12.2024 klo 2.51 
do you need css to use it
Gamer_Levi 28.6.2024 klo 8.52 
Good Job this map is very good and nostalgic and the glass problem now its fixed and also this beatful! :steamthumbsup:
Vassago 26.6.2024 klo 11.56 
<3
P 25.6.2024 klo 8.21 
<3
Zack 24.6.2024 klo 20.35 
It's fine if you can't do much with the glass, I'm getting used to it lmao

I do hope you consider making cs:s nuke, I miss the concept of Nuke being an abandoned nuclear facility. Thank you for bringing back what is imo the best office variant.
HL2 AWPP  [tekijä] 23.6.2024 klo 23.27 
I am sorry for the glass problem, however I can't found a fast and easy way to make custom size breakable glass broken effects in CS2 now...And the "func_breakable" can't create gibs, if I use it, the window will not stuck player anymore, but the glass will disappear directly with no glass broken parts after shooting. The new CS2 broken glass (new nuke inferno office glass effects) is great, but it can't customize the glass size. so I can't use them in this CS:S office, IF I want to use these effects in any size I want, I need to learn how to bake the vertex animation for the glass broken and import it to CS2. However I can't find any documents about it. so I dont know how to do it in a correct way. So I think the "func_shatterglass" is the best result for me now.
As for porting CS:S NUKE to CS2, if I have time, I will try it, maybe...And I saw there is a CS:S nuke in CS2 workshop now, but it seem to be a CSGO version, if the author want to, he can port and upgrade it into CS2 easily.
Zack 23.6.2024 klo 22.38 
Shit sorry that this is like my third comment in a row, but I was wondering if you could do css nuke next? There's already some ports but your port of office is awesome, could you by chance make a CS:S Nuke port with the improvements of what you did with office? Sorry again for the spam, I'm so glad someone finally ported css office.