RimWorld

RimWorld

35 vurderinger
Industrialisation (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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Offentliggjort:
Opdateret:
2.480 MB
21. juni 2024 kl. 12:01
8. aug. kl. 12:49
3 ændringsbemærkninger ( vis )

Abonner for at downloade
Industrialisation (Continued)

I 1 samling af Mlie
Mlie's resurrected mods
973 genstande
Beskrivelse

Update of TrashedDTs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1463579055
that was based on duduluus mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=863827593

- Removed redundant base definitions for better compatibility



[discord.gg]
[github.com]


Adds some heavy industries to the game.

Original Developers: eatKenny, duduluu
Current Developer: TrashedDT
Translators: Drakuv (Italian), TeiXeR (German)

Compatible with existing save and other mods, enjoy it.

How to build a deep mine:
1. Buy a 'skydriller callmaker'
2. Install and active it
3. Wait for the plasma beam to make a 'mine hole'
4. Build a 'deep mine' on the mine hole

New stuff:
- concrete
- high-grade steel (Electric Arc Furnace + 75 steel)
- copper
- aluminium
- skydriller callmaker - Used to create mining holes for the deep mine.

Note: To active the skydriller callmake:
1) Place in the desired location
2) After selecting a pawn, right click on the callmake and choose 'Activate".

New bench:
- concrete mixer
- electric arc furnace (required research: Electricity)
- deep mine - unlimited raw materials (required research: Deep Drilling)

New power building:
- industrial cable - never short circuits
- industrial battery - never short circuits
- nuclear power plant - Use uranium to produce massive amounts of power (20kW)

New trader ship:
- deep space mining ship

Mod Suport:
- Glitter Tech - Titanium added to Deep Mine
- Cupro's Alloy - Metals added to Deep Mine, Industrialisation recipes replaced by Cupro's copper and aluminum

License
- Source code: MIT License https://opensource.org/licenses/MIT
- Artwork: CC BY-SA 4.0 http://creativecommons.org/licenses/by-sa/4.0/

Non-steam and old version download
B18+
https://github.com/trasheddt/eatKenny-Industrialisation/releases
Pre B18
https://github.com/RimWorld-zh/eatKenny-Industrialisation/releases


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: electricity, advanced materials
8 kommentarer
Mlie  [ophavsmand] 18. okt. kl. 5:20 
@vexxn0va It will probably not conflict, but more than that I cannot say
vexxn0va 18. okt. kl. 5:16 
Is it compatible with with the Fortifications - Industrial mod? Not sure if the concrete will overlap or does it count as the same item?
masuhararin 15. juli kl. 2:06 
thanks love, keep up the good work, I'm very thankful!
Mlie  [ophavsmand] 11. juli kl. 21:22 
@masuhararin Updating all my mods, see Discord for progress
masuhararin 11. juli kl. 13:49 
this mod was always essential for me, 1.6 update planned?
MadHaTr 31. juli 2024 kl. 8:49 
Sweet, thanks. Trying it now.
lightvsdarkness 24. juni 2024 kl. 6:31 
Thank you. Looks good.
andrewjonjones 21. juni 2024 kl. 15:31 
Thank you for bringing back this mod.