Victoria II
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I trucchi per Victoria II Parte 2
Por [C.P. C.] La Forza ∾ y 1 colaboradores
Premete ALT+21 durante il gioco per aprire la console, quindi inserite i condici per ottenere gli effetti desiderati.

Un elenco completo di eventi e comandi di Victoria 2

Elenco dei comandi della console


Genocide Events
Event 21500 Natural Disasters Lose 10 Life Rate and Gain -10% Population in Provence
Event 21000 Diseases & Famines -4 Population in Provence
Event 4435 Cultural Minority Genocide
Event 4434 Religious Minority Genocide

Assimilation Events
Event 14680 Requires Mission To Civilize invention and a colony
event 15260 Requires province to not have primary/accepted culture and cant be a colony
event 15280 Requires the exact same as above, except national value is not a factor.

Militancy, Infamy, Prestige, War Exhaustion & Consciousness
Event 18500 All Population Lose 1 Militancy or Lose 1 Consciences and Gain 5.250 Prestige
Event 18540 Lose 3 Infamy or 2 Infamy and Gain 5.250 Prestige "changes your national value"
Event 18550 Gain 2 Militancy and 10.5 Prestige or Gain 1 Militancy
Event 18510 Gain 8.400 Prestige
Event 4402 30.00 Improve Relations with Neighbor and gain 5.250 Prestige
Event 96150 Lowers the infamy to 25 and Gives 25 Prestige
Event 18560 All Population Lose 1 Militancy or Lose 1 Consciences
Event 18570 Gain 10 Prestige and Lose 1 Militancy or Gain 814.61 Research Points
Event 4305 Provence Lose 2 Militancy
Event 12060 Lose 1 War Exhaustion
Event 18550 Gain 2 Militancy and 10.5 Prestige or Gain 1 Militancy
Event 18560 All Population Lose 1 Militancy or Lose 1 Consciences
Event 4402 30.00 Improve Relations with Neighbor and gain 5.250 Prestige

Miscellaneous Events
Event 1100 Gold Rush
Event 2000 Assimilation Troubles
Event 60120 Annexation Event
Event 60140 Political Reform Appointed
Event 60107 GET them BACK in the kitchen Ends Women Suffrage
Event 14680 Baby boom event (1% population growth or fast migration to colonies)
Event 18530 Gain 1629.21 Research Points
Event 18570 Gain 10 Prestige and Lose 1 Militancy or Gain 814.61 Research Points
Event 19000 Great Power Rivalries
Event 19500 Boer War Gain casus belli on Zulu
Event 4400 Trade Policy Rich and Middle or Middle and Lower Lose Militancy
Event 4402 30.00 Improve Relations with Neighbor and gain 5.250 Prestige
Event 5000 Introduce New Sport
Event 10000 Liberal Revolutions Liberal Gain Militancy
Event 13000 Enables Western Influence or Isolationism
Event 14500 Colonial Uprisings
Event 15000 Nationalist movements Public Meeting/Police Brutality
Event 16000 American Civil War (only work if your are playing as USA)
Event 17000 Suffragette Movements
Event 22500 Economical Events Enables Stock Market Crash
Event 23200 Exploration the Nile River
Event 23400 Host the Olympics
Event 23450 Win a Nobel Prize
Event 29900 50% Increases of Farmers Efficiency
Event 30000 Host the World Fairs
Event 31100 The Discovery of Troy
Event 31300 All Population Gain 1 Connectionism
Event 33000 Open a Theater in Berlin
Event 35000 British Monarchy House Splits
Event 37700 Order Church Property Sold
Event 18500 All Population Lose 1 Militancy or Lose 1 Consciences and Gain 5.250 Prestige
Event 18510 Gain 8.400 Prestige
Event 18530 Gain 1629.21 Research Points
Event 18540 Lose 3 Infamy or 2 Infamy and Gain 5.250 Prestige "changes your national value"
Event 19000 Great Power Rivalries
Event 19500 Boer War Gain casus belli on Zulu
How to Make a Custom Event
I've added a decision to my files that will double all the pops in your nation.

political_decisions = {
fountain_of_youth = {
alert = no
potential = {ai = no}
allow = { }
effect = {
any_pop = {
reduce_pop = 2.0
}
}
ai_will_do = { factor = 0 }
}
}

Just copy the text and place it in notepad, name it whatever you want and place it in SteamLibrary\SteamApps\common\Victoria 2\mod\HPM\decisions. Restart the game and it will show up under political decisions and you can press it as many times as you want.
Now every time you use the genocide event you will gain 50 infamy, so adding another event to lower it efficiently is a must. I use this simple one:

# Badboy
country_event = {
id = 80003
is_triggered_only = yes
title = "What is this... I don't even..."
desc = "Press the button below."
picture = "Smithsonian"
option = {
name = "Hooray!"
badboy = -50

Save this under any name you want and place it in SteamLibrary\SteamApps\common\Victoria 2\mod\HPM\events. Call it with "event 80003" when you need to and hey, presto, gone is your infamy.
The genocide event will leave your affected provinces with a negative modifier for a few years, but after that you're good to go.
Hope this helps! Genocide away.
   
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DiegoScascio  [autor] 30 JUN a las 5:04 a. m. 
:cupup: