Survivalist: Invisible Strain

Survivalist: Invisible Strain

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SIS Tasers
   
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5.172 MB
28 maj, 2024 @ 4:14
28 maj, 2024 @ 4:16
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SIS Tasers

Beskrivning
What is this?
This mod adds tasers to your game. It can immediately knock out an opponent but it will not always succeed. You can configure the chances for it to tase someone successfully, whether or not it affects zombies, and the sedative effect (how long characters will be unconscious for).

Settings
  • TaserSedativeEffect. The sedative effect of the tase, which affects how long characters will be unsconscious for. (default 30)
  • CanTaseZombies. Whether you can tase zombies. (default false)
  • ChanceTaseUnsconscious. The chance to tase someone unsconscious. Between 0-1. (default 0.8)
  • CanTaseAlreadyUnconscious. Whether you can tase already unconscious characters. (default true)

Compatibility
Shouldn't have any incompatibilities. Report any issues in the comments section!

Credits
Erikem, Luo2430, and Bob!

Special thanks to richardsp8.2 for the model.
4 kommentarer
chaosfoxxx 14 sep @ 2:43 
OH! sh#$* you could add tasers in this game, now thats a game changer when looters and Raiders comes my way
sir Evans 19 sep, 2024 @ 13:37 
Feedback on this one - tasers are too expensive and too rare to be of any use. Ammo especially costs more than a rifle.

Why? You need tasers mostly in the beginning, when you try to capture toons that you may want to recruit or similar. If you plan to kill, going ninja or headshoting with WS infested arrows is better.

By the time you can afford tasers, you usually have large group and do not need more people.
SweetCaptn  [skapare] 1 jun, 2024 @ 19:54 
Thank you ! ;)
proklik 29 maj, 2024 @ 13:00 
your mods are very cool keep making them