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However you can use this in the editor if you know how the breed editor works.
The second would be through creating your own units in set/breed/(faction and unit path) and applying these values.
Remember to add % to whichever value you set as the health, as it will not work otherwise.
As an example, 1% is 1 Health, 1000% is 1000 Health. Hopefully this helps answer your question.