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K2 Black Panther Main Battle Tank (COMMISSION)
   
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9.739 MB
23 maj, 2024 @ 4:01
12 okt, 2024 @ 6:28
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K2 Black Panther Main Battle Tank (COMMISSION)

Beskrivning
This is a Commissioned work. i won't do any changes unless the client/commissioner desire it.

K2 Black Panther (Korean: K-2 흑표; Hanja: K-2 黑豹; RR: K-2 Heukpyo) is a South Korean main battle tank, designed by the Agency for Defense Development and manufactured by Hyundai Rotem. This one fitted with additional Non-Explosive Reactive Armor (NERA) on Hull sides and Turret face and sides, which is destructible. and the Korean Active Protection System (KAPS), which is a indigenously developed hard-kill active protection system designed to protect the K2 from anti-tank threats.

▶Armaments:

Driver:
- 1 x 120 mm CN08 smoothbore gun, with Ammunition types: APFSDS, HE, Canister, and HE-VT Shells (4s reload)
- 1 x 7.62 mm M60 Coaxial Machine gun (250 rounds, 4s reload)
- Repair Tool

Commander Gunner:
- 1 x 12.7 mm K6 HMG (250 rounds, 4s reload)

HP: 6000

This Tank is fitted with an Active Protection System that can automatically intercept rocket projectiles and disrupt missiles. APS ammo count can be seen in the HUD. press keybind Y to reload APS.

Press E for Thermal Sight

Special thanks for Smodgy and Hijongpark for helping me with the thermal sight, and Debil for the APS script
19 kommentarer
Tiger_Boy 3 jun, 2024 @ 2:54 
The tank's shape is more similar to the K-2PL(Polish export variant of K-2 black panther) than the original.
Devrim 29 maj, 2024 @ 9:09 
amazing tank but the nigth vision is laggy sometimes blury and sometimes it doesnt even highligth the enemy overall its amazing
Sack_Jhindo 24 maj, 2024 @ 14:27 
@Mr_2005 Thank you for the quick response. I've found that the performance issue persists even when the thermal sight is not engaged. Don't know if that observation will help with optimization.
[TW]Sherlock 24 maj, 2024 @ 4:18 
@Mr_2005 Is there a preferred way for commissioning works? Where should I reach out to you?
BeeNooNim 24 maj, 2024 @ 1:12 
@Mr_2005 Thanks for replying. I tested several anti armor weapons, and the APS on this tank only blocked top attack missiles. I saw the APS worked properly against them. But it seems the APS doesn't block direct hitting atgms, which is way more in number since most of the atgms are direct hitting.
MrFox  [skapare] 23 maj, 2024 @ 23:06 
@BeeNooNim APS can intercept missiles and rockets, though if mutiple rockets/missiles were fired simultaneously or back to back, the APS could get overwhelmed
BeeNooNim 23 maj, 2024 @ 21:55 
@Termorske 1950 What do you mean only anti tank missile not all missiles? I see various kinds of missiles and rockets hit, and the loaded APS count doesn't decreases at all. I was asking whether APS is only activated in certain angles or just blocks guided missiles, or etc.
MrFox  [skapare] 23 maj, 2024 @ 20:38 
@Sack_Jhindo It's mostly due to the addition of the thermal sight, which caused significant performance drop when turned on. currently trying to fix the issue. sorry for the inconvenience
Sack_Jhindo 23 maj, 2024 @ 20:28 
@Termorske 1950 when moving the tank around, I experienced steep drops in overall performance. Lots of lagging and stuttering in player and AI movement. Just really bad FPS drops
Termorske 1950 23 maj, 2024 @ 19:42 
@Sack_Jhindo idk what are u takling about Can you be more specific about the problem?