Total War: WARHAMMER III

Total War: WARHAMMER III

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Goblin Zeppelin
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71.003 MB
12 maj, 2024 @ 15:13
25 mar @ 19:57
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Goblin Zeppelin

Beskrivning
Gatha roun' boyz

Right, listen up Boyz. ‘da gobboz ‘as been work'n on some new fings ta use against ‘da stunties an' humies. Da stuntiez made a fly'n boat so wez kant scrap wif em down ere. Now we kan get up 'der an’ scrap wif em. Since da gobboz are smalla we kan fit more uv em ‘n it, so we packed it wit' arrerz an' squigs. Now wez bringin' da waaagh to da skies for Gork an' Mork!

Introduction

So this is something I've wanted to do for a while, with the recent dlc I decided to tackle it and honestly it was easier than I thought it would be. The concept is a weaker airship than the Thunderbarge, but still strong enough to stand on it's own and look fantastic at the same time. It comes packed with Archers, snotling spore throwers, and squig bombs. I had toyed with other ideas like divers to jump from it but that became more complicated than I could figure out.

Only issue/bug I found was when it dies the balloons just kinda lay there but it's not too bad.





Thanks:

Kou - Modelling and texturing the amazing balloons, this wouldn't have been possible without him.
https://gtm.steamproxy.vip/profiles/76561198137449605/myworkshopfiles/

Green Phoenix - 3d Portholes
https://gtm.steamproxy.vip/profiles/76561198030694966/myworkshopfiles/

Lost2Insanity - Building tier
https://gtm.steamproxy.vip/profiles/76561197966867274/myworkshopfiles/

Lily - Unit card and workshop icon touch up
https://gtm.steamproxy.vip/id/Moipy/myworkshopfiles/

Matthew39 - Screenshots
https://gtm.steamproxy.vip/profiles/76561198342134400/myworkshopfiles/

Partypus - New Icons
https://gtm.steamproxy.vip/id/pottepus/myworkshopfiles/?appid=1142710
96 kommentarer
Dead Baron  [skapare] 3 okt @ 23:15 
That's just silly, not sure why it'd mess with my stuff. Not saying i don't believe you
DiViNe NeKO 3 okt @ 22:54 
I found the mod that is causing all types of texture bugs

'Trajann's Khorne Characters Compilation' , messes with vanilla and mod pack units

figured it out after starting clean slate of mod loads testing stuff
Dead Baron  [skapare] 18 sep @ 17:35 
It was working fine for me, try loading it alone. If you still have an issue I will absolutely look further
DiViNe NeKO 18 sep @ 17:29 
This mod needs a update, the textures on the ship are all blurred or stretched out wrong
Dead Baron  [skapare] 22 jun @ 13:51 
you can add it, but not remove it
TdizzleGod 22 jun @ 13:50 
is this savegame compatible
Dead Baron  [skapare] 21 jun @ 10:17 
Yes I added them to tech upgrades
Elmo 20 jun @ 17:20 
This looks cool as hell. Does the Zeppelin get included in any of the tech tree upgrades?
Autumnchain 2 jun @ 16:59 
Is this recruited conventionally or as a Waaagh unit?
Sir Dingles 31 maj @ 17:11 
It works standalone but I have no idea what mod might be conflicting with it