Garry's Mod
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NPC Suppression
   
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Tipo de contenido: Extensión
Tipo de extensión: Efectos
Etiqueta de extensión: Película, Juego de rol, Realismo
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Publicado el
Actualizado el
6.140 KB
5 MAY 2024 a las 2:35
21 ABR a las 10:39
7 notas sobre cambios ( ver )

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NPC Suppression

Descripción
Lets NPC's suppress you while you're in cover.
The visual effect seen in the thumbnail: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2920824143

sv_npc_suppression - 0/1
sv_npc_suppression_range - any number - how far is considered a "cover"
sv_npc_suppression_range_divisions - any number - how often to stop and check visibility with the enemy during the cover check
sv_npc_suppression_ticks_skip - any number - how many ticks to skip. the higher - slower reaction time, but more performance
sv_npc_suppression_sync - in case the npc list gets desynced from reality
26 comentarios
The Party Man 11 MAY 2024 a las 15:33 
ok thanks for letting me know
BaJlepa 6oJlbIIIou' eJlDaK  [autor] 11 MAY 2024 a las 2:54 
it affects every npc that can attack at all
The Party Man 10 MAY 2024 a las 20:52 
anyways its a cool mod keep it up :steamhappy:
The Party Man 10 MAY 2024 a las 20:50 
does this only affect the half life 2 npcs or does it also affect nextbots (vj base, drgbase, ect.)?
... 9 MAY 2024 a las 7:31 
@relaxtakenotes Can't wait for that!
BaJlepa 6oJlbIIIou' eJlDaK  [autor] 9 MAY 2024 a las 5:14 
just map walls for now. i am planning to do something with props though
swei_la98 9 MAY 2024 a las 5:12 
does it work if you hide behind walls in the map or just props?
EliteDoughSmasher 8 MAY 2024 a las 11:20 
Oh Okay
BaJlepa 6oJlbIIIou' eJlDaK  [autor] 8 MAY 2024 a las 11:16 
@I <3 SCIENCE
social guarantee might have the best maps in terms of being fun in the entirety of the workshop

@EliteDoughSmasher
he does know where you are, as soon as the game registers you as his enemy. if you come close enough to the cover, he will shoot you, if you go far enough, he'll stop and do the necessary steps (reach you, retreat, whatever the npc thinks will work the best at the moment). if i just made the npc treat the last seen player position as shootable, it would shoot there indefinitely, which is kind of a problem.
EliteDoughSmasher 8 MAY 2024 a las 11:10 
Is it like the enemy Just shoots around the area you we're last seen cause he doesn't know where you are?