Dominion

Dominion

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Give Your Games Some Flair! Ten Ideas for Flavourful Supply Sets
By Explorer
Do you like Dominion™? Do you want your Dominion™ games to have some theme behind them and not solely focus on creating impressive combos? This is the guide for you. Here are my 10 ideas for some flavourful Dominion™ games.

Feel free to propose your own ideas in the comments :3
   
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The Card Sets: Part 1
Crimespree
The kingdom is controlled by crime lords, who organize criminals into well-oiled organizations. Evil deeds are performed through acts and words. Money laundering, selling faulty products, robbery, you name it, it's all happening. If you want your Dominion™ to prosper, you will have to pay their goons and cooperate with them.
Requires the following expansions: Intrigue, Seaside, Prosperity, Renaissance, Allies and Plunder

Rulers
To create a powerful Dominion™ you need to know the right people. The kingdom where you want to rule is controlled by princes, dukes, counts, barons, and who knows who else. There are nearly a hundred of them (98 to be precise)! Some control small plots of land and small populations, while others decide the fates of thousands. Which among them should you focus on? Whose palms do you want to grease, whose friendship will get you the most influence? Who knows!
Requires the following expansions: Intrigue, Prosperity, Hinterlands, Dark Ages, Allies and Promos.

Potion Masters
For hundreds of years, this kingdom has been a haven for those seeking to master the secrets of alchemy. Those who know those secrets have long-held influence over the country. Whatever your views on the practice, it's impossible to create a powerful Dominion™ here if you do not work with the masters of transmutation. And you want a powerful Dominion™, don't you? Golems, possessions and demons from outer realms will decide the fate of you and your opponents.
Requires the following expansions: Alchemy.

Trade Capital of the World
Do you need the best wine or perhaps some goods from the Far East? In this kingdom, you can find it all. Merchants from the known world visit here to ply their trade. The wealthiest of them hold influence over the king himself! The mightiest Dominions™ in this country try to stay in the good graces of these merchants. If you want to rule the mightiest Dominion™ you will also have to engage in some trade yourself!
Requires the following expansions: Alchemy, Prosperity, Cornucopia, Hinterlands, Adventures and Renaissance.

Magical Artifacts
Many moons ago, magical practices were very popular in this kingdom. While people knowledgeable in magic were all but wiped out by vicious inquisitors of the catholic church, they left many magical artifacts. Everyone who wishes to influence the mightiest in this realm has to account for them trying to gather those artifacts for themselves. If you want to create the mightiest Dominion™ you will need to participate in the race to gather those powerful items, because they offer unrivaled offensive, economic, and defensive power. Remember, your opponents will use them against you!
Requires the following expansions: Intrigue, Alchemy, Prosperity, Cornucopia, Hinterlands, Adventures, Empire and Nocturne.
The Card Sets: Part 2
Ships
You want to establish your Dominion™ in a kingdom consisting mostly of very small islands. Offense, defense, trading, and other important aspects of ruling a land are impossible to control here without possessing the right fleet. If you love sailing and ships this is the right place to set up your Dominion™ and make all others look small. But beware, the fleet of the Flying Dutchman made these waters its prey.
Requires the following expansions: Intrigue, Seaside, Renaissance, Menagerie, Allies and Plunder.

Village.
"I just wanted to put 10 villages from different expansions into one game of Dominion™" ~~ the author of this guide.
Requires the following expansions: Intrigue, Seaside, Prosperity, Cornucopia, Hinterlands, Nocturne, Renaissance, Plunder and Promos.

Spellcasters
In this alternative reality, the Magical Artifacts Kingdom is still full of spellcasters. While they don't rule any land themselves, their influence on the common people is not something to be taken lightly. Potential Dominion™ rulers should try to gain the favor of as many spellcasters as possible. They will not only help your kingdom, people and lands grow but also protect you from their magical colleagues who decided to join other landowners.
Requires the following expansions: Seaside, Alchemy, Dark Ages, Adventures, Empires, Nocturne, Allies and Plunder.

Warriors
If you want to have the mightiest Dominion™ in this kingdom, you will need to recruit the finest warriors in all the land. Conflict has always been a part of this country, so you will need to be prepared for it. The news about battles has brought fighters from the whole world here for money, fame, or just fun. The most powerful Dominion™ will be defined by its ability to use these powerful warriors most effectively.
Requires the following expansions: Seaside, Hinterlands, Dark Ages, Adventures, Empires, Renaissance and Allies.

The Poor
Multiple wars, famine, the plague, and other atrocities happened in this kingdom. Rich people are now poorer than a mouse and have to survive on the streets of villages and cities just like the rabble they looked down upon. If you want to rebuild this kingdom and establish a Dominion™ here, you will have to know the part of this world that everyone has forgotten, the poor.
Requires the following expansions: Intrigue, Dark Ages and Adventures.
1 Comments
Explorer  [author] 26 Jul, 2024 @ 1:30am 
Feel free to propose your own ideas in the comments :3