Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
After that first turn I'm destroying everything and ignoring the QSec.
Deception is to be used exclusively against things that hit your already fragile connection strength. Nuke 1 is the answer to everything except for sole ICs that you can safely ignore as you pass by them (rare).
Scan 1 is preferred over Scan 2-3 due to its smaller space in RAM, allowing you to load up more Nuke 1s in a single turn.
When you're wrapped up with most the nodes and want to hit a paydata cluster, loading up Disarm 1-2 is a good choice to avoid being given nasty surprises you don't want to address but don't necessarily need to nuke.
What is the playstyle? Only attack programs unless spiking a node where a scan program is needed? Disabling IC on access nodes and destroying everywhere else? Something in between?
Does Attack I do enough damage to be usable? What is the ratio of Nukes to Attacks?