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After that first turn I'm destroying everything and ignoring the QSec.
Deception is to be used exclusively against things that hit your already fragile connection strength. Nuke 1 is the answer to everything except for sole ICs that you can safely ignore as you pass by them (rare).
Scan 1 is preferred over Scan 2-3 due to its smaller space in RAM, allowing you to load up more Nuke 1s in a single turn.
When you're wrapped up with most the nodes and want to hit a paydata cluster, loading up Disarm 1-2 is a good choice to avoid being given nasty surprises you don't want to address but don't necessarily need to nuke.
What is the playstyle? Only attack programs unless spiking a node where a scan program is needed? Disabling IC on access nodes and destroying everywhere else? Something in between?
Does Attack I do enough damage to be usable? What is the ratio of Nukes to Attacks?