Total War: WARHAMMER III

Total War: WARHAMMER III

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Repeater Rifle Recovery (Repeater Rifles for Amethyst Ironsides and Ironsides Units)
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graphical
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5.848 MB
30 apr, 2024 @ 7:47
26 nov, 2024 @ 16:42
9 ändringsnotiser ( visa )

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Repeater Rifle Recovery (Repeater Rifles for Amethyst Ironsides and Ironsides Units)

Beskrivning
This mod gives Ironsides units repeater rifles instead of handguns, as was originally teased in previews and early access builds.

To my surprise, a lot of entries I needed for this were already there/left over from the previous build :)

Should be compatible with most mods that don't alter land_units, projectiles, or variantmeshdefinitions for Ironsides and Amethyst Ironsides.

This mod uses the exact stats/projectiles for Ironside repeater rifles that were left over from the previous version of the game. I have also made a version of this mod that reworks repeaters slightly in a way that (I feel) makes them more fun, balanced, and further differentiated from Handgunner rifles (shots do slightly less damage and scatter more, but have larger hitboxes).

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3238401674

Note: This is technically a Unit mod, not just Graphical- I forgot to change the tag when I published it and now I can't change it
109 kommentarer
broncos1600 8 jul @ 19:45 
does it work?
Hellwing 26 mar @ 10:28 
Possibly crashing due to the following mod issue CA is looking to hotfix, as its affecting alot of mods

https://www.reddit.com/r/totalwar/comments/1jka627/ca_aware_of_mod_issues_hotfix_asap/
Black Soldier 26 mar @ 4:20 
sadly, during the battle loading the game crashes with ironsides in the army.
Sturmageddon  [skapare] 25 mar @ 17:40 
Just updated
Black Soldier 25 mar @ 14:31 
Hi. I made some tests.
After the recent Update (6.1) the game crashes during the loading of a battle with an army of ironsides with repeater rifles inside.
Sturmageddon  [skapare] 3 feb @ 18:12 
@Caleb Perdita Sure! Thanks for asking :)
Caleb Perdita 3 feb @ 8:55 
hey, I made a compatibility patch for Repeater Rifle Recovery for the ZC Empire Reskin which reskins the ironsides. Do you mind if I upload the patch for everyone else? Credit given ofc.
Sturmageddon  [skapare] 3 jan @ 15:49 
@apks白狮队长 because in the early access videos, CA was using the stats/weapons of the single shot versions before having changed the animations. The numbers in this mod came straight from what was left over from the early build (And frankly, these are op enough as it is lol)
apks白狮队长 2 jan @ 22:53 
I saw in the early videos of CA demonstrations that the range was 145, why is the range of the mod you are making now 130?
Sturmageddon  [skapare] 26 nov, 2024 @ 16:46 
@War Criminal- Ok, I just tested it, it should be good now