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yes. Battle Graphics mod was updated soon after All under Heaven DLC and CK3 1.18 was released (see a few comments below). for more information feel free to check out the Changelog or join the BG discord server :)
if i am not mistaken then naval fleets are already represented by a few ships (instead of just one model) with EUV. just like they represent armies on the map with several unit models instead of just one unit model depending on what kind of units/ships are included into the army/fleet. BG EUV mod will start with focusing on the graphics of land battles/land armies. but it's super early and we might expand the team as well, so maybe naval fleets might also receive some graphic content additions from the BG EUV mod at some point in time. we will see :)
super cool to hear about the EUV mod btw, will the EUV one do ship fleets too? or has paradox designed it in some weird way
the look of armies can only differentiate through culture and quality tier. there are 3 different kind of army presets for each culture depending on the quality tier of the army (T1-T3). units that are included into those armies are not linked to the unit MAA - unfortunately that's not possible within CK3. so if i include elephants for some armies like let's say indian armies, then those elephants would always be visible even if there are no actual elephant MAA units in the army itself. that being said, elephant units could be added in a future update potentially. however, right now i am busy with working on a Battle Graphics mod version for the upcoming Europa Universalis V game and then i am also busy with working on a huge LOTR Compatibility patch update for BG CK3 mod. so elephants might have to wait until i am done with all the other things that i want to finish first :)
Thank you! I’m happy to hear you’re enjoying my mods. It’s always great to know the time and effort pays off for the community. :)