Plants vs. Zombies™ Garden Warfare 2: Deluxe Edition

Plants vs. Zombies™ Garden Warfare 2: Deluxe Edition

Scientist Healing Stations/Bomb (Blender Render)
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"Made a Blender animation for these 3 healing objects scientist uses. I tried to improve on my textures and hard surface modeling through this 1 YEAR LONG project. This project would've been done in 6 months if not for school, and even fewer if I just left out the zombie model (which is going be the next thing i'm working on as there's some tweaks I need to make). The Zombie model took at least 3 months to make (and it still isn't done yet by my standards), 1 month entirely on the rig (more specifically the wrist bones). This project showed me the limits of my low end system. You could see the progress I made throughout the animation, trying to optimize the scene whilst trying to still retain quality (ex: The difference between the heal station's and armored heal station's particles). There are numerous artifacts/texture glitches throughout the animation which slowly gets fixed in the later half (couldn't really afford to render those frames all again to fix them, so I just tried to gradually tweak those errors out). Really proud of the compositing work I did in my animation (however the film grain and extra contrast might've effected the quality a little). Speaking of quality, I had to render in fewer samples than my previous animations as it would've took even longer to render (which would have meant less corrections). Everything visible in the animation was made by me, however the design (the character idea) is from Popcap. If you have any critiques on how to improve, please tell me in the comments below. Sounds taken from PvZ Garden Warfare, PvZ, SCP, Gmod, and FNaF 1. Need some advice in how to make the audio feel more natural (specifically in Audacity).

Animation will shortly be on my YouTube Channel, will post link in comments."
4 Comments
EdgeTag  [author] 14 Feb @ 8:58am 
Well I probably would never use those models in my future animations, so that's why I didn't create them. Plus, I already struggled with particle simulations with those 3 healing props already and adding even more props would have extended this project by another year unfortunately.
lordhellion 13 Feb @ 10:25pm 
what about the cheese
red scout 24 Jan @ 1:43am 
woah
EdgeTag  [author] 16 Apr, 2024 @ 3:33pm 
https://youtu.be/0PUQz6jJe2Q <-Is the animation, comment if you dislike or liked it (or have some other animation ideas you want me to create regarding PvZ).