RimWorld

RimWorld

94 hodnocení
Fantasy Factions
   
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Mod, 1.4, 1.5, 1.6
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752.942 KB
11. dub. 2024 v 9.28
9. čvc. v 0.48
Poznámky ke změnám (7) – zobrazit
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Fantasy Factions

Popis
A simple mod that incorporates Fantasy races Xenotypes and factions using those Xenotypes. Nekos, 3 types of Elves, Dwarves, Goblins , Draks, Tieflings, Orcs and Werewolves.

Biotech mandatory to have xenogenes for every faction and customized names.

This is a XML only mod, so it should be compatible with almost every mod.

I have tested and it's 100% compatible Multiplayer and Combat Extended.

If you want to donate to my Paypal: https://www.paypal.com/donate/?business=VFPB5TV3F8Z8U&no_recurring=0&currency_code=EUR
Populární diskuze Zobrazit vše (1)
2
4. čvc. v 13.47
Suggestions
trukulo
Počet komentářů: 18
phoenix 22. srp. v 16.04 
Sadly have the same problem as firafan43. No other factions than the ones the mod adds.

The problem of Lucinii is easily solved by adding the line <techLevel>Medieval</techLevel> under each faction-description in the faction-xml.
trukulo  [autor] 9. čvc. v 1.40 
Support for 1.6 added
drewsuhferr 28. kvě. v 6.22 
@lucinii a couple approaches you can take.
1. use mod 'Rimedieval' this patches all factions and tech to neolithic or medieval (also works on modded factions and research) to ensure medieval consistency
2. use mod 'Cherry Picker'. This simply allows every def in the game to be specifically removed. I have all weaponDefs like guns or jumppacks or anything non-medieval also removed encase it slips through rimedieval. I also use it to remove mechanoid eventDefs as it didnt fit in the style I wanted.
Lucinii 16. dub. v 4.45 
Great mod, amazing work. I cant use the elves and dwarves in my mediveal playthorugh as they are set as higher tech level then mediveal, Anyone know any workaround for this?
firefan43 8. čvc. 2024 v 17.04 
I have a whole list of mods, that all work together. I added this to my list and when I start a game now the only factions on the map are this mods factions. I have tried changing the mod order and have added/removed some of the other faction mods to see if it would change anything but it keeps happening :(
Fungus Kreeman .$ 24. čvn. 2024 v 7.43 
@Karmdal FFS it's just a preview image.
Karmdal 20. čvn. 2024 v 21.17 
AI imagery?
Happy Trigger 9. čvn. 2024 v 8.00 
Cool mod. Thanks for updates.
trukulo  [autor] 19. kvě. 2024 v 1.59 
Size modifiers are not part of vanilla, they use other mods that modifies too much of the game for my taste.
PTLANS 18. kvě. 2024 v 19.29 
Need size modifiers for goblins and dwarves