Panzer Corps 2

Panzer Corps 2

Nincs elegendő értékelés
Battle of Midway
2
   
Díjazás
Kedvenc
Kedvenc
Törlés
Fájlméret:
Közzétéve:
Frissítve:
22.296 MB
ápr. 10., 2:39
ápr. 11., 11:23
2 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
Battle of Midway

Leírás
Scenario created to gather feedback for reworking the naval component of the game. Please leave feedback here of in the slitherine forum.
Népszerű témák Összes megnézése (2)
3
ápr. 11., 7:23
Unit changes
Grondel the 10/10
0
ápr. 11., 11:26
Update 11.04.2024
Grondel the 10/10
40 megjegyzés
Flankdust szept. 20., 5:32 
Thanks for the response. Much better luck after reading "Unit Changes." Always helps to read the instructions! Glad to hear you're working on 1940 for PC1 and thanks again for all the great work.
Grondel the 10/10  [készítő] szept. 19., 21:09 
@flankdust
I agree on the range on the torpedo-bombers. i just had little time to work on this one since i am focusing on finishing 1940 rework for PC1 and 44/45 content atm.
Grondel the 10/10  [készítő] szept. 19., 21:04 
@flankdust
just checked. keep those close to ur carriers.
https://imgur.com/DtpUKkE
Grondel the 10/10  [készítő] szept. 19., 21:01 
@flankdust
Glad to hear u like what u do. regarding ur frustration with this scenario, check ur destroyers, there should be some that can switch into air-def-mode.
And read how the actual fight went, that might help u out, too. :)
Flankdust szept. 19., 19:31 
(continued)...Short of making a ring of planes around each carrier--which would essentially nullify having the carrier in the first place, I didn't see any way to increase the survivability of my carriers--I could be totally missing something either in terms of game mechanics or strategy but it pretty much seemed like: they spot your carrier, they swarm your carrier, you're powerless to stop them, game over. I'll try again tomorrow, but I was pretty discouraged first time out.
Flankdust szept. 19., 19:30 
Thanks for all that you've done both here and in GC1 and AO Redone. I've greatly appreciated the new life your creativity has given the game--and have never thanked you though I've played in your adjusted PC2 countless hours. I think this naval battle mod has a lot of potential but I would consider dropping the torpedo range to 1. I think a lot of PC2 players are used to losing or winning incrementally over the course of the scenario--not all in a single turn. My lead carrier was discovered in turn 6 and the game was over.
Grondel the 10/10  [készítő] máj. 15., 22:00 
@Mercostol
Thx, i think i can see the issue.
Mercostol máj. 9., 9:19 
somehow the link gives and error if i try to open in steam but if you copy and open in browser you can see the image
Mercostol máj. 9., 9:12 
the troops disembarked and created the bunkers and forts but the objective remained as 0/4