Stellaris

Stellaris

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Gigastructural Engineering + Military Enhancements Patch
   
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9 apr, 2024 @ 13:57
29 sep, 2024 @ 17:36
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Gigastructural Engineering + Military Enhancements Patch

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A patch that combines both Gigastructural Engineering and Military Enhancements 2.0, tweaking the Giga armies to utilize armaments.

Please let me know if there are any issues and bugs or whatever.

Load order:
- Gigastructural Engineering
- Military Enhancements
- Patch (THIS *MUST* BE LOADED LAST!)
10 kommentarer
BaconDoneRight  [skapare] 22 jun @ 23:09 
ye ye it should be fine
barkingnoise 22 jun @ 20:21 
Assuming this should be mostly compatible still? Unless Giga revamped their armies code beyond regocnition?
Gear`O`Derm 23 jan @ 19:50 
3.14 pls
hsrp 18 nov, 2024 @ 13:16 
Update to 3.14?
OSOL 18 jun, 2024 @ 13:29 
Gigas are NOT balanced. So it isn't really a problem.
Voidlord 20 maj, 2024 @ 5:03 
Or how about adding a Megastructure in the base mod that produces massive amounts of armaments?
BaconDoneRight  [skapare] 6 maj, 2024 @ 18:08 
Only issue is I have never used giga structures extensively in my own play through, so I’m not sure on the balance. I’ll see what I can do, though 🫡🫡
Dr. Democracy 6 maj, 2024 @ 17:49 
+1000 to that suggestion :) It's really cool flavorwise!
William07142 6 maj, 2024 @ 2:44 
+1 to Strange's suggestion
Strange 18 apr, 2024 @ 17:26 
Could you tweak a megastructure to produce armaments as well? Like a job on the equatorial shipyard or the hyperforge?