9-Bit Armies: A Bit Too Far

9-Bit Armies: A Bit Too Far

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[8p] Double D-Day 2024 [Noodlesocks]
   
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19.709 MB
2024 年 4 月 5 日 下午 5:41
2024 年 5 月 25 日 下午 4:26
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[8p] Double D-Day 2024 [Noodlesocks]

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9-Bit Armies maps by Noodlesocks :D
15 件物品
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Invade your friend's personal space!
5 条留言
BRAVESTONE 2024 年 6 月 11 日 下午 2:55 
could be fun
CEO Cthulhu 2024 年 4 月 17 日 上午 8:28 
Thanks for the map editor info! I love this game and really want to make maps.
UnBlessed 2024 年 4 月 15 日 上午 5:41 
Hi, hope you'll like this.
https://www.youtube.com/watch?v=hQwaUJySHOk
Noodlesocks  [作者] 2024 年 4 月 12 日 下午 12:15 
It's not too dissimilar to how the editor works in 8-bit armies and Forged battalion. The biggest difference being that you have to save as two separate files .ted for terrain and .sob for objects and you have to add them to a mod if you want to test and publish it.

As for how I learned those editors, soer4769 has a decent tutorial on the glyphx editor on youtube that takes you through the basic functionality of the editor's features and I had experience from making maps in worldbuilder for C&C games, a lot of the fundamentals are much about the same, it was just a matter of learning how the glyphx editor handles those features.

I've thought about doing a tutorial myself but I just haven't had the time.
Volcanis 2024 年 4 月 8 日 下午 10:14 
If its possible can you do coagulation from halo ce or sidewinder maps