9-Bit Armies: A Bit Too Far

9-Bit Armies: A Bit Too Far

Недостаточно оценок
[8p] Double D-Day 2024 [Noodlesocks]
   
Наградить
В избранное
В избранном
Удалить
Метки: 4v4
Размер файла
Добавлен
Изменён
19.709 MB
5 апр. 2024 г. в 17:41
25 мая. 2024 г. в 16:26
Обновлений: 3 (просмотреть)

Подпишитесь, чтобы загрузить
[8p] Double D-Day 2024 [Noodlesocks]

В 1 коллекции, созданной Noodlesocks
9-Bit Armies maps by Noodlesocks :D
Предметов: 15
Описание
Invade your friend's personal space!
Комментариев: 5
BRAVESTONE 11 июн. 2024 г. в 14:55 
could be fun
CEO Cthulhu 17 апр. 2024 г. в 8:28 
Thanks for the map editor info! I love this game and really want to make maps.
UnBlessed 15 апр. 2024 г. в 5:41 
Hi, hope you'll like this.
https://www.youtube.com/watch?v=hQwaUJySHOk
Noodlesocks  [создатель] 12 апр. 2024 г. в 12:15 
It's not too dissimilar to how the editor works in 8-bit armies and Forged battalion. The biggest difference being that you have to save as two separate files .ted for terrain and .sob for objects and you have to add them to a mod if you want to test and publish it.

As for how I learned those editors, soer4769 has a decent tutorial on the glyphx editor on youtube that takes you through the basic functionality of the editor's features and I had experience from making maps in worldbuilder for C&C games, a lot of the fundamentals are much about the same, it was just a matter of learning how the glyphx editor handles those features.

I've thought about doing a tutorial myself but I just haven't had the time.
Volcanis 8 апр. 2024 г. в 22:14 
If its possible can you do coagulation from halo ce or sidewinder maps