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The way I usually play now is to extract as soon as possible on Dead Hills.
Then skip lots and lots of days.
Give everyone a trauma so only the expedition event happens every day. This will eventually give you more marines as random reward. When I have about 25-30 marines in trhe barracks, then I select the best ones according to what negative character trait they have.
So this means I never need the Redemption perk.
When I get the trraining center everyone gets to level 4.
After mission 4 is complete and I have the air strike ability, I make use of the game mechanic that gives you experience points for picking up a dead marines dogtags.
A dogtag is worth one point of experience per level of the marine that died.
After 30 or so marines have died to air strikes then I go and have my whole squad come back there and pick them up.
Maybe I have 8 marines that I level up some levels and keep the ones that get good perks.
So I try to beat the RNG with quantity.
Which playstyle would you reccommend those perks for?
1 redemption
3 sharp shooter
3 dead eye
3 hardened
3 bold
1 team spirit
this is for new game plus as your squad can lvl to 15
"Casual
The marines stop shooting when they run, you know."
Does the fast perk affect walk speed too or just running?
Thank you
I agree with this notion.
But, description says reloading times, not speed.
And testing shows that the time it takes to reload is halved.