Project Zomboid

Project Zomboid

168 ratings
Long-standing Wooden Structures
   
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274.655 KB
29 Mar, 2024 @ 3:46pm
29 Jan @ 5:58pm
9 Change Notes ( view )

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Long-standing Wooden Structures

Description
Tired of your wooden defenses being torn apart by a small group of zombies?
This mod might be for you!

Features:
  • Prevents wooden structures from taking damage from small hordes of zombies.
  • Flexible configuration options.
  • Supports barricades.

Structures:
  • Barricades (build 42)
  • Decorative Wooden Fence
  • Double Wooden Door
  • Log Wall
  • Wooden Fence
  • Wooden Wall
  • Automatic Gate Motors' Double Wooden Door (mod)
  • Jay's Reinforced Gate (mod)

If you enjoy the mod or have any suggestions for improvements, feel free to leave a comment.

If you find the mod useful please consider supporting my work.

[ko-fi.com]

Workshop ID: 3205738591
Mod ID: LongStandingWoodenStructures
67 Comments
Mich  [author] 23 Jan @ 5:11am 
@VII I appreciate your kind words.
VII 21 Jan @ 4:39pm 
@Mich you sir do gods work. love the updates to config
Mich  [author] 21 Jan @ 10:31am 
@™ I have improved the configuration options. Please let me know if you find any issues.
Mich  [author] 20 Jan @ 10:43pm 
@™ I will look into expanding the configuration options to allow more flexibility.
Mich  [author] 20 Jan @ 10:41pm 
@VII I'm glad to hear that you figured it out.
20 Jan @ 6:50am 
I love that you added barricades, but I think the amount of zombies needed to take down a barricade should be different than that amount that can take down a wall. I have it set so that 3 zombies can take down a wooden wall, but I think it makes sense that 1 zombie could take down a barricade. Would be awesome to have another sandbox option
VII 20 Jan @ 5:12am 
@mich sorry for blasting the comments but just tested it out and now from what i can see long standing structures works really well with DWF so long as that option is turned off.
VII 20 Jan @ 4:27am 
@Mich Wow thanks for the quick response right after pumping out updates. hmm just looking through my sandbox setup and i have noticed a few options that need to be turned off and adjusted mainly an option to do with DWF (modified thumping behavior ) needs to be turned off to play nice with wandering zombies and could of been effecting things will adjust this and see if that will fix the issue but right now its bed time XD.
Mich  [author] 20 Jan @ 4:07am 
@VII I use the mod Destroyable World Fences , it does not seem to cause the issue you are describing. That said, are you perhaps using Unbreakable Metal Fences ? If my memory serves me right, I think that mod had a similar issue.
VII 20 Jan @ 3:35am 
@Mich this mod may well just fix an issue i have, i use "destroyable world fences" and the issue i have is there is a setting for how many mobs are needed before the thumping happens to break the fence down. Anything higher than 1 causes this bit of ick where the mobs just try to walk through the fence until more arrive it kills the immersion a bit,now the question is how hard would it be to add this function to other mods/barricades there is about 3-5 mods in my line up that would all tie together with sort of function not to mention a few mods i could drop as this would make a few of them unneeded.