Project Zomboid

Project Zomboid

156 avaliações
Long-standing Wooden Structures
   
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29/mar./2024 às 15:46
20 de jan. às 3:43
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Long-standing Wooden Structures

Descrição
Tired of your wooden defenses being torn apart by a small group of zombies?
This mod might be for you!

Features:
  • Prevents wooden structures from taking damage from small hordes of zombies.
  • Configurable amount of zombies through sandbox options.
  • Supports barricades.

Structures:
  • Barricades (build 42)
  • Decorative Wooden Fence
  • Double Wooden Door
  • Log Wall
  • Wooden Fence
  • Wooden Wall
  • Automatic Gate Motors' Double Wooden Door (mod)
  • Jay's Reinforced Gate (mod)

If you enjoy the mod or have any suggestions for improvements, feel free to leave a comment.

If you find the mod useful please consider supporting my work.

[ko-fi.com]

Workshop ID: 3205738591
Mod ID: LongStandingWoodenStructures
64 comentário(s)
Mich  [autor(a)] há 4 horas 
@™ I will look into expanding the configuration options to allow more flexibility.
Mich  [autor(a)] há 4 horas 
@VII I'm glad to hear that you figured it out.
há 20 horas 
I love that you added barricades, but I think the amount of zombies needed to take down a barricade should be different than that amount that can take down a wall. I have it set so that 3 zombies can take down a wooden wall, but I think it makes sense that 1 zombie could take down a barricade. Would be awesome to have another sandbox option
VII há 21 horas 
@mich sorry for blasting the comments but just tested it out and now from what i can see long standing structures works really well with DWF so long as that option is turned off.
VII há 22 horas 
@Mich Wow thanks for the quick response right after pumping out updates. hmm just looking through my sandbox setup and i have noticed a few options that need to be turned off and adjusted mainly an option to do with DWF (modified thumping behavior ) needs to be turned off to play nice with wandering zombies and could of been effecting things will adjust this and see if that will fix the issue but right now its bed time XD.
Mich  [autor(a)] há 22 horas 
@VII I use the mod Destroyable World Fences , it does not seem to cause the issue you are describing. That said, are you perhaps using Unbreakable Metal Fences ? If my memory serves me right, I think that mod had a similar issue.
VII há 23 horas 
@Mich this mod may well just fix an issue i have, i use "destroyable world fences" and the issue i have is there is a setting for how many mobs are needed before the thumping happens to break the fence down. Anything higher than 1 causes this bit of ick where the mobs just try to walk through the fence until more arrive it kills the immersion a bit,now the question is how hard would it be to add this function to other mods/barricades there is about 3-5 mods in my line up that would all tie together with sort of function not to mention a few mods i could drop as this would make a few of them unneeded.
Mich  [autor(a)] 19 de jan. às 12:41 
@danny_is_dude If you are talking about individual configuration for each structure, that's not something I was considering adding. Currently it's a fixed amount (the one configurable through the sandbox options) for every structure.

Once upon a time, I was working on a feature to scale this amount automatically based on the structure's "perceived" resistance. But due to lack of time on my end, I did not finish such feature. Besides, I did not sense that the majority of the community wanted this change. So to be honest, I was a always reluctant whether this would be well received or not. Perhaps I should make a poll.
danny_is_dude 19 de jan. às 12:05 
Is there any chance you plan on adding more structures to the list? Even if only as sandbox options, it would be super useful. I want to increase the number of zombies required to destroy basic wooden doors.
Mich  [autor(a)] 17 de jan. às 7:03 
@F1tgal911 You can configure the amount of zombies in the sandbox options.