Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Burial Mounds Heretic Hunt | Endless Halo 2 AI War
   
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Engine: Halo2
Game Content: Campaign
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641.115 MB
28.3.2024 klo 11.51
17.9. klo 20.46
3 muutosilmoitusta ( näytä )
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Burial Mounds Heretic Hunt | Endless Halo 2 AI War

1 kokoelmassa, tekijä III AVIATOR III
Aviator's Custom Mods
20 luomusta
Kuvaus
“A Covenant striketeam is launching an assault on an outpost controlled by a group of Heretics near the recently destroyed Installation 04. Both sides are prepared to hold nothing back. It’s show time!”

*Mod updated to be compatible with the Halo MCC patch released on September 17th, 2025. Everything should function normally.*

Drawing inspiration from the campaign levels “The Arbiter” and “The Oracle”, this mod attempts to expand and use those levels’ themes in the form of one of my AI wars. I always loved the combat flow of Covenant vs Heretics, so this AI war is perfect for fans of the H2 campaign levels! You play as two brand new characters in this mod: either a Covenant Special Ops Elite, or a Heretic Elite. The map features a great set of AI types, to keep things feeling unique with each time you play. Custom made Heretic Jackals by a member of the community also are featured on this map. (These jackals are very fun to fight!) The AI and their equipment carried are randomly chosen from a large table for each squad with custom weighting, so each and every engagement is different every time. Enjoy everybody!


Quick highlight of map features:

  • An endless AI battle that will last as long as your session goes.
  • Pathfinding for AI everywhere.
  • Carefully staggered AI respawning to not overload the H2 engine.
  • Custom playable SpecOps Elite when fighting alongside the Covenant, and a custom playable Heretic Elite when fighting alongside the Heretics.
  • Weapons placed on map that are respawned, for a multiplayer map feel.
  • Placed custom scenery on map for extra immersion.
  • Placed Overshield and Active Camo powerups that are respawned occasionally.
  • Many types of AI for each team, so each fight is diverse and chaotic.
  • A custom script that awards checkpoints periodically, so death no longer sets you back to your initial deployment.
  • All skulls fully functional from campaign, so players can customize the experience however they see fit.
  • All four difficulties fully supported, however the map is balanced best for Normal or Heroic.

…..And much more!


How does this mod work and how do I play?:

After subscribing to this project and letting the download complete, launch the MCC with anti-cheat disabled. Navigate to campaign, then Halo 2: Anniversary, and in that menu there should be an option that has appeared called "Burial Mounds Heretic Hunt | Endless AI War". Click on that option, and in the next menu select “missions”. There are two missions included in the mod. Both are identical maps, with the only difference being the side you are allied with, and the character you play as. To play as the Covenant Strike Team against the Heretics, select the “Covenant” option. To play as the Heretics against the Covenant forces, choose the “Heretics” option. The experience is highly customizable with players being able to choose the game difficulty, as well as which Skulls are active for the session. All of the Skulls are fully functional, just like in the campaign. After selecting your options, launch the level and have a blast!


Custom Assets Credits:

- Heretic Jackals created by Nullen. Find them here: https://www.nexusmods.com/halothemasterchiefcollection/mods/1787

Known Issues:

  • Your allied forces will still refer to you as the Arbiter. This also happens when you are a Heretic believe it or not.
  • Dropship drops NOT included with this map due to invisible barriers that prevent these ships from entering and leaving the level. AI will spawn near the bases ready to go in the meantime. The result is actually faster engagement times, with plenty of chaos.
32 kommenttia
III AVIATOR III  [tekijä] 17.9. klo 20.48 
Burial Mounds Heretic Hunt is officially back! I just updated the mod to be compatible with the MCC patch released on September 17th. Enjoy!
III AVIATOR III  [tekijä] 1.3. klo 13.00 
Friends - I have just updated Burial Mounds Heretic Hunt to be compatible with the latest MCC patch released yesterday. Everything should be fully functional with this mod once more. If you encounter anything I may have missed, feel free to let me know! Be aware - previously saved map checkpoints that you may have had will no longer be available. Enjoy!
Wesker1991 7.11.2024 klo 10.22 
@III AVIATOR III Yes I see what you mean, only the Brutes seem to be effective against the Hunters with melee, but only when the Brutes go into a frenzy.
III AVIATOR III  [tekijä] 4.11.2024 klo 15.51 
@Wesker I think I know whats happening here. Bungie forgot to give the Heretic Elites the ability to inflict melee damage. That and the Hunters just heavily resist any kind of melee damage in H2. Heretics should be able to damage enemies and the player with the sword, but not regular melees.
Wesker1991 4.11.2024 klo 14.43 
Something really funny happened I was watching a Heretic Elite with an energy sword fighting a Hunter, but no matter how much he sliced at the Hunter he could not damage him, then the Hunter just smashed him away with his shield.
Jesus 25.5.2024 klo 1.46 
Btw if you need custom tags I share a list of download links (nexus links and Discord links)
{LINKKI POISTETTU}
III AVIATOR III  [tekijä] 17.5.2024 klo 19.18 
@Atomic Maybe in a future update a 3rd Flood Faction can be added. In the meantime check out my Containment Breached mod. There is plenty of Flood action in that one.
Atomic maniac 17.5.2024 klo 15.32 
can we get flood aswell?
III AVIATOR III  [tekijä] 1.5.2024 klo 12.20 
@Jesus I understand. With the next update I’ll improve things with some custom content and vehicles.
Jesus 1.5.2024 klo 5.16 
Ho no I liked it but it could be funnier adding custom stuff, there are tons of new tags out now