RimWorld
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Jewelry
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Mod, 1.4, 1.5, 1.6
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27 Thg03, 2024 @ 2:08pm
13 Thg07 @ 11:15am
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Jewelry

Trong 1 bộ sưu tập tạo bởi Sarg Bjornson
Mods with Vanilla Achievements Expanded support
30 vật phẩm
Mô tả


I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet and earrings. They are all made of gold, and a stuffable. It can be stone (Marble, granite...) or gemstones. Vanilla Rimworld only adds one gemstone, jade. This is why this mod also add diamond, sapphire and ruby. With all those new recipes, I thought it was also a good idea to add a new production bench. The laser sculpting table, 50% faster than the vanilla sculpting table!













No known issues.

If your pawns with bionic arms can't wear bracelet or ring, it's because of the way vanilla rimworld work, I would recommand to use Prosthetic No Missing Body Parts

If your pawn from a race mod wear unlimited earrings, it's because I need to make a patch for each race. If you want a race to be supported, please post a message in Request, with the name of the race as well as a link to it



Code work by me, Kikohi
Art made by Oskar Potocki
divineDerivative for reaching to me with the silver jewelry
Maintained by Sarg

(CC BY-NC-SA 4.0)[creativecommons.org]



Compatible with:

Gemstones
Glowstone
Kura's Extra Gems
RPG Style Inventory
Combat Extended


Races mods patched for compatibility:

Moyo-From the depth
Star Wars Races
Kijin Race 2.0
Rabbie The Moonrabbit race
Android Tiers Reforged



When using this mod with the Royalty DLC, pawn with royal title will require jewelry (can be deactivated in mod settings)
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18
13 Thg07 @ 10:55pm
ĐÁNH DẤU: Bug Reports
Sarg Bjornson
127 bình luận
Wyrd 28 Thg07 @ 11:56am 
Anything you want to change in the mod can be done with a mix of Cherry Picker to disable the gems if you already have them from another mod and RIMMSqol if you want to change the stats on the items
PlayerEmers 21 Thg07 @ 11:39pm 
just to give an example:
-random pawn value: $1215
-same pawn wearing all jewerly items: $2616

the jewelry value itself also adds to raid points, essentially double dipping raid points with the item itself and how rimworld handles pawn value with the beauty stat
PlayerEmers 21 Thg07 @ 11:21pm 
suggestion: add a mod settings option to disable the beauty stat for all the items

using any items that increase beauty by just wearing it brings all the negatives from beauty: endless rebuffs and affairs and pawn value increase giving bigger raids
Sarg Bjornson  [tác giả] 21 Thg07 @ 11:00pm 
You don't need to consolidate anything
Ferrayn 21 Thg07 @ 9:42pm 
I have two instances of Ruby. One from Gemstones, one from Jewellery. Any idea how to consolidate them?
cykonetic 14 Thg07 @ 1:49pm 
TY. I had to delete the mod folder and re-download; the update wasn't removing the other files.
Sarg Bjornson  [tác giả] 13 Thg07 @ 10:32pm 
Fixed yesterday
cykonetic 13 Thg07 @ 1:53pm 
Just an FYI, saw this in my logs
[Analyzer] Mod Jewelry has packaged the base-game Rimworld assemblies
lloki 13 Thg07 @ 10:22am 
Can you patch the laser sculpting table to be able to use the new linkables from Medieval 2? Or it's intended that it shouldn't benefit from them?
Sarg Bjornson  [tác giả] 12 Thg07 @ 6:49am 
There is a standalone Hugslib log mod