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At first, the reddish flashing is faint. A slight color change, mostly in the pupil. Over time, it covers both the pupil and the iris. Instead of being faint, it becomes a vivid red glow strong enough to completely hide the eye color.
Sometimes, usually after sleeping (inn / campsite / house), a different pawn may start saying that. An eye check shows the pawn newly speaking of power has eyes flashing red, instead of the other's.
If transferred, it seems to stay at the same level as the previously infected pawn had.
When I see a vivid glow, I drown the infected pawn. So I haven't seen how it ends.
Also - they can get it from fighting drakes. A slower form of possession, maybe? It doesn't only happen when returning through the rift.
Maybe they always get it from dragonkin? And bring it back, when it happens elsewhere?
She also quarrels sometimes with other pawns.
One time she sat down and another pawn commented that she cannot rest because she has to protect the Arisen. My pawn only commented in an annoyed tone: "Yes, I know, thank you" xD
Some inclinations are just sassy per se.
The only sign you need is to look at their eyes. In the rift their eyes will still pulse.
Otherwise, before you sleep in town, just line your pawns up for inspection. Just check if their eyes are pulsing red.
Also note that your pawn can get plague simply by entering a riftstone. So check them after you leave to be safe.
Otherwise, its really not as big a concern as people are making it out to be. If a pawn goes on a muder-spree you just sleep in your bed for 7-14 days and everyone comes back to life.
There is an inconsistency with the animated effect on clothing. Might not be related to the plague.