Nomad Survival

Nomad Survival

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The Ruined Dungeon - Challenge II ("Tower Defence"): What Worked for Me.
By Tiris
Hi all.

I had some success with this challenge today and so I wanted to share my strategy.

I hope this helps!



   
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Class: Whisperer
Heritage: Summoner (I don't think this is necessary).
Speed: Any that you feel comfortable with, but I chose maximum.

The Whisperer offers two distinct advantages:
1. With the Spirit class ability, you can effectively fight from two places simultaneously.
2. (Most importantly) The invulnerable ghosts target the Spirit, so you can use it to draw the ghosts away from the crystal.

Throughout the challenge I barely moved the Whisperer, save to grab a few XP tokens and other pickups; 99% of movement was by the Spirit. I opted to use lots of area-of-effect skills, alongside the trusty fireball.
1 Comments
Fytayn 11 May @ 9:03am 
That makes a lot of sense and probably would have been easier to start with than mine. I used the Adventurer with Berserker (because healing from spirits actually works) and stood on the crystal. Take the Clear Glyph and the magic circle, buff SP and area. I took Dualwielding so I could take the full circle one at Lv.60 because it destroys projectiles. Spirits were easy but the projectiles from the enemies were annoying so I did this to block everything. By Lv.60 everything was dying fast so I didn't need the projectiles to heal.