Breach & Clear: Deadline Rebirth (2016)

Breach & Clear: Deadline Rebirth (2016)

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全物品列表(2024版)
By wo bist du
截至目前为止收集到的所有物品,无图,只有数据以及简介(这傻逼翻译是真的不给力,还要我再改一遍)

   
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制作人员(前人,我,还有你)
前人(2015)负责武器
原帖链接
https://gtm.steamproxy.vip/app/310890/discussions/0/535150948603799920/
除此之外,我还会使用开发人员和前人间的一些对话


负责武器外的物品,添加了一些原帖没有的武器,改改错
我又不是超人,也懒得一遍又一遍地刷这个过气游戏来收集全物品(只玩了一轮)


因此,该列表可能出错又或者是缺失某些物品,所以轮到你来搞定(把数据扔评论区里我再加进来)
去哪搞物品
开箱(战利品(枪,碎片,枪支配件)、爆炸物和医疗箱)
目前箱子不能重生(等未来更新,不过开发商都跑路了哪来的未来)

我搞完一轮了,能开的箱子也都开完了,那去哪里搞新的箱子?
1. New Game+, 不是特么的New game!!!(New Game+意味你将会新开一轮,而且上轮获得的东西保留,敌人等级更高,箱子出货率更高)
2. 多人模式,让好基友扔你没有的枪,然后你捡起来就是你的了,不过嘛多人模式已经取消了,成就也没法做了
关于碎片(scrap)
去哪搞碎片?
1. 杀死每只丧尸掉大约10-40个碎片。 要及时捡起来不然会消失(弱智设定,还要过去捡纯浪费时间)
2. 分解装备。 虽然我记不清楚,但是5级稀有度的紫色枪15000碎片(大头来源)

枪,碎片消耗大头,因此不要浪费太多碎片来升级枪

背心头盔升级所需碎片量:初始50,每多一级多50(拉满后双倍护甲)

枪升级所需碎片数量:初始100,每多一级多100,后面升一级要2500碎片你敢信!!!
(升级意味更高的dps,0到4,甚至更高,这就是为什么需要武器数据,你也不想每次升级就加鸡碎一点的dps吧)
再来点简介
后面就全英文介绍了,没办法,谁让这叼游戏没中文

有些枪的精度需要+1(原版背锅,可能更新的缘故吧,我改过一些,仅限于我有的枪)
物品的掉落地点不止一个
你可能抽到10把一毛一样的垃圾枪,非酋抽卡就这吊样了
武器槽0-2(默认武器3个槽)
武器槽=枪配件
稀有度 1白2绿3蓝4橙5紫,稀有度有时并不意味着它更吊(比如Jupiter Enterprises木星企业里的紫色枪都是垃圾)
射程毫无意义,在视野里=射的到,除了手枪(需要上前几步才能射到)
噪音也毫无意义
?表示鬼知道
超过100种枪等你探索(收藏癖狂喜,对了我有66支不一样的枪羡不羡慕)
手枪、冲锋枪、霰弹枪、突击步枪、轻机枪、狙击枪、特种枪
好,先来学一下英语单词
手枪 冲锋枪 霰弹枪 突击步枪 轻机枪 狙击枪 特种枪
handgun smg shotgun assault rifle lmg sniper special

格式
名字(dps(小-大),精度,弹匣,装弹时间)哪里捡的
(FIXED)地下城最后一层必定掉落

handguns:
white 1
m9, (15-?, 87%, 9, 2.6s)
green 2
Hand Cannon, (36-54, 86%, 5, 2.3s), Sewer
Desert Eagle, (28-47, 89%, 15, 2.6s), Jupiter/Sewer
Advanced M1911, (38-58, 90%, 7, 1.6s), Utility
M1911, (22-34, 88%, 7, 2.3s), City
blue 3
Advanced M9, (42-67, 91%, 15, 2.1s), Utility
MK23, (58-82, 91%, 7, 1.6s), Science
S45, (51-64, 90%, 13, 2.4s), Science
orange 4
purple 5
Esteban's Gun, (67-139, 95%, 5, 2s), Science
P38, (31-48, 88%, 8, 2.1s), Sewer
Deception, (62-97, 95%, 8, 2.2s), Utility(FIXED)
Faceoff(Körper des Feindes?), (48-60, 93%, 7, 2.3s), Cave
Transformator, (62-?, 95%, 8, 2.2s), Utility

smgs:
white 1
UZI, (81-125, 74%, 32, 1.8s), City/Jupiter
green 2
Worn ZP5, (88-147, 74%, 30, 1.5s), Sewer
Worn EVO 3, (147-176, 75%, 30, 1.5s), Cave
Advanced UZI, (136-?, 75%, 32, 1.8s), Cave
ZP5-PDW, (129-?, 75%, 30, 1.5s), Cave
blue 3
Advanced ZP-5, (144-194, 76%, 30, 1.5s)
ZP9-PDW, (146-202, 75%, 32, 2.5s), Utility
orange 4
EVO 3, (165-205, 77%, 30, 1.5s), Utility
PDW 90, (167-204, 76%, 50, 2.5s)
Vektor, (196-233, 76%, 13, 0.5s), Science
purple 5
RCP90, (?-268-333, 80%, 50, 2.2s), Science
PPSH-41, (?-131, 72%, 35, 1.7s), Jupiter
MKII Sten, (91-125, 73%, 32, 1.8s), Jupiter
SKORPION, (110-152, 72%, 20, 0.5s), Jupiter

shotguns:
white 1
Tactical Pump Shotgun, (56-103, 82%, 7, 4s), City
Breacher Shotgun, (58-75, 81%, 2, 3s), City
green 2
M1014, (89-128, 83%, 7, 2.8s), Jupiter
Double Barrel, (81-112, 81%, 2, 2.7s), Sewer
blue 3
Advanced M1014, (122-156, 83%, 7, 2.8), Cave
Advanced Tactical Pump, (121-163, 84%, 7, 4s)
SSG-12, (115-146, 85%, 14, 4s), Cave Utility
orange 4
Advanced Breacher, (133-167, 85%, 2, 2), Cave
Advanced SSG-12, (140-172, 87%, 14, 4s), Science
purple 5
Boomstick,(?-280-318, 87%, 2, 1.2s), Science
AA-12, (245-271, 87%, 20, 5.5), Science
Platin-Breacher, (150-?, 88%, 2, 3s), Utility

assault rifles:
white 1
M4, (44-84, 76%, 30, 3s), City
Block II, (56-89, 77%, 30, 2.9s), City
SOPMOD, (69-98, 77%, 30, 2.7s), Jupiter
green 2
Mk16, (80-111, 78%, 20, 1.4s)
AR-15, (80-104, 78%, 40, 2.9s)
Mk17, (93-136, 78%, 20, 1.4s), Park
AK-47, (83-111, 75%, 30, 2.4s), City
Mk18 Mod 0, (100-?, 79%, 30, 2.5s), Cave
blue 3
Advanced M4, (106-142, 79%, 30, 3s), Utility
Advanced AR-15, (110-146, 78%, 40, 2.9s), Cave
advanced ak47, (119-?, 77%, 30, 2.4s)
Advanced Mk17, (117-148, 77%, 20, 1.4s), Cave
OBR, (133-200, 81%, 30, 2s), Utility
C8A2, (127-148, 82%, 30, 2.2s),Utility
orange 4
N4, (141-201, 82%, 30, 2.2s), Utility
Advanced N4, (183-222, 83%, 30, 2.2s), Science
Advanced OBR, (163-217, 82% 20, 2s), Utility/Science
purple 5
Desert Warrior, (?-167, 82%, 20, 1.4s), Jupiter
Jungle Warfare, (112-165, 83%, 30, 2.5s), Utility
Patriot AR-15, (104-159, 83%, 40, 2.9s), Jupiter
CTAR-21, (203-247, 83%, 30, 1.9s), Science
Advanced CTAR, (?-304, 84%, 30, 1.9s), Science
Arctic Assault, (229-306, 85%, 30, 2.5s), Science
Patriot SOPMOD, (98-161, 83%, 30, 2.7s), Jupiter
Solid Gold AR-15, (153-208, 83%, 40, 2.9s), Cave
Solid Gold Block II, (146-202, 84%, 30, 2.9s), Cave
Solid Gold Mk17, (167-210, 85%, 20, 1.4s) Utility
Breach & Clear M4, (6-333, 84%, 30, 3s), Jupiter(FIXED)/Sewer
Sid Tripp's M4 : (171-222, 85%, 30, 3s), Science
Hood rifle, (155-?, 84%, 30, 2.4s), Cave

lmgs:
white 1
Mk46, (82-106, 69%, 100, 5s), City
green 2
M60, (119-173, 70%, 100, 4.8s), Jupiter
blue 3
Mk43 Mod 0, (131-188, 70%, 200, 8s), Utility
Advanced Mk46, (153-212, 71%, 100, 5s), Utility
orange 4
Advanced M60, (226-250, 69%, 100, 4.8s), Science
Adv. Mk43 Mod 0, (219-250, 71%, 200, 8s), Science
Shrike, (164-234, 71%, 75, 3.8s), Utility
Advanced Shrike, (234-264, 72%, 75, 3.8s), Science
purple 5
Lone Soldier, (182-218, 72%, 100, 5s), Sewer(FIXED)
One Man Army, (212-253, 73%, 100, 5s), Utility
Bloodthirst, (305-352, 75%, 75, 3.8s), Science
Taste The Rainbow, (352-363, 74%, 75, 3.8s), Science
Seekrieg, (153-?, 71%, 100, 5s), Jupiter

Snipers:
white 1
KAR98K, (47-79, 89%, 5, 2.6s), City
worn mk13 mod5, (?-72, 89%, 5, 2.6s)
green 2
Mk13 Mod 5, (96-123, 91%, 10, 2.5s), Sewer
Hunting Rifle, (64-96, 90%, 15, 3.7s), Sewer
modified kar98k, (?-86, 90%, 5, 2.6s)
blue 3
Adv. Mk13 Mod 5, (123-144, 92%, 10, 2.5s), Utility
M14EBR, (128-180, 92%, 10, 2.2s)
SVD, (102-142, 90%, 10, 2.8s), Cave
orange 4
DSR-1, (139-208, 92%, 5, 2.2s) Utility
Advanced M14EBR, (197-230, 93%, 10, 2.2s), Science
purple 5
Advanced DSR-1, (236-264, 93%, 5, 2.2s), Science
Archimedes, (250-278, 93%, 5, 2.2s), Science
Punisher, (125-174, 92%, 5, 2.2s), Cave(FIXED)
Swamp Thing, (174-233, 92%, 5, 2.2s), Utility

Special(assault rifle):
purple 5
XM25 CDTE, (759-987, 82%, 30, 1.9s), Science(FIXED)
最牛逼的枪,一枪要5发子弹,发射出去的是榴弹,小范围爆炸,还可以炸队友
医疗、爆炸物
有稀有度,很罕见,不过从头到尾毫无卵用,只能用来收藏

医疗medical
能量饮料energy drink:提高装弹移动速度
除颤器defibrillator:复活15%生命值
肾上腺素adrenaline shot:增加运气和躲避率
小医疗包small medkit:25%生命值
医疗包medkit:50%生命值
大医疗包large medkit:80%生命值
团队医疗包group medkit:范围治疗(也许25%?)

爆炸物explosive
breach charge:炸门而入(也许4点伤害?)
烟雾弹smoke grenade
信号弹signal flare:吸引丧尸一段时间(?s)
闪光弹flashbang grenade:眩晕一段时间(?s)
马蜂窝hornet’s nest:闪光弹加强版(?s)
地雷mine:(?dmg)
破片手榴弹frag grenade:(中心约350dmg)
燃烧瓶molotov:(?dmg)
白磷手榴弹white phosphorous grenade:(?dmg)
化学灯chemlight:去除战争迷雾几分钟(?s)
制服、头盔、防弹背心
uniforms制服(毫无卵用数值都没有):
white 1
combat shirt khaki
combat shirt black
green 2
cp ranger acu
cadpat acu
seal acu
ranger acu
sas raid
purple 5
pcu jacket khaki
pcu jacket sea green
pcu jacket urvan grey

armor护甲=生命值,轻型头盔不提供生命值,轻light中medium重heavy影响速度,但差别不大

headgears头盔:
white 1
black ballcap, light
ballcap cadpat, light
ballcap dcu, light
boonie hstblack, light
skullcap, light
skullcap khaki, light
skullcap olive, light
ranger beret, light
airborne beret, light
green 2
lightshemagh white, light
mich 2000, 25-50, medium
mich 2000 camo, 30-60, medium
mich 2001, 40-80, medium
blue 3
mich 2000+, 35-70, medium
mich 2000 nvg, 35-70, medium
orange 4
black beret, light
purple 5
col. frost’s beret, light
sheriff hat, light
air frame, 55-110, medium
Kiver-M, 65-130, heavy, lab
Ballistic Helmet, 55-110, medium

vests防弹背心:
white 1
spec ops plate carrier, 30-60, heavy
green 2
rbss, 15-30, light
spear, 25-50, medium
spear rba, 40-80, heavy
blue 3
6094, 20-40, light
ciras, 30-60, medium
Special Forces CIRAS, 50-100, heavy
Taktik Gen lll, 37-74, medium
orange 4
jpc, 25-50, light
pico, 35-70, heavy
purple 5
Gladiator, 60-120, heavy
Plate Carrier, 44-88, medium
attachments枪支配件
和原版反过来,+0.1射速是实打实提供更高的射速
accuracy精度
damage伤害
rate of fire射速
range射程
noise噪音

gas systems:
durable gas system: accuracy+3, rate of fire-0.1
high pressure gas system: damage+0.2, accuracy-3, range+0.1
piston gas system: damage+0.1, accuracy-1, range+0.1
short stroke gas system: accuracy-6, rate of fire+0.15

grips:
custom foregrip: accuracy+2
angled grip: accuracy+3
operator grip: accuracy+1

muzzles:
suppressor: damage noise-0.15
tripletap muzzle: accuracy+1
short suppressor: damage noise-0.1
vortex muzzle: accuracy+1

side rails:
pistol light: accuracy+1

sights:
advanced holographic sight: accuracy+3

triggers:
competitive trigger: accuracy+2, rate of fire-0.1
2-stage trigger: accuracy+1
milspec trigger: accuracy-1, rate of fire+0.1
match trigger: rate of fire+0.1

upper rails:
peq2 ir: accuracy+1
peq15 ir: accuracy+2
ipim ir: accuracy+4