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is the way forward, they have the best backup system i have ever seen, restore back ups in litrally seconds
Error: cannot change namespace parent linkage of WeaponImage from WeaponData to ShieldData.
Error: cannot change namespace parent linkage of Armor from PlayerData to AnimalData.
The program just flashes when running the shortcut for the server (yes, with the -world 1 switch). Followed directions to the T.
I agree that this is outdated. Time to find a new guide.
M BUSCAMOS GENTE PARA ALISTARSE Y PERTENECER A NUESTRO CLAN!! Pertenecemos a un grupo de clanes todos ellos hispanos y todos colocados en la misma isla ,si estás interesado en pertenecer a nuestro grupo ,
comparto el discord para participar en nuestro proyecto (una vez dentro introduciros en el apartado "recién llegados" y esperar un momento a que un responsable os atienda 😉 )
Discord: {LÄNK BORTTAGEN}https://discord.gg/jUjVFYd
Youtube : https://www.youtube.com/channel/UC7xC4FfPvFWdCKR3XQGh2Vg
https://youtu.be/RopbN0d5lhI
select c.ID, in_newSkillTypeID as SkillTypeID, 0 as newSkillAmount, 1 as newLockStatus
from `character` c
-- allocate needed skill with 0 values at first.
-- don't use "insert ... select on duplicate key update" here - it is not so safe for replication.
insert into skills_new (CharacterID, SkillTypeID, SkillAmount, LockStatus)
select c.ID, in_newSkillTypeID as SkillTypeID, 0 as newSkillAmount, 1 as newLockStatus
from `character` c
join skills s on s.CharacterID = c.ID
where s.SkillTypeID = in_oldSkillTypeID
and !exists(select * from skills_new sn where sn.CharacterID = c.ID and sn.SkillTypeID = in_newSkillTypeID)
order by c.ID;
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