Left 4 Dead 2

Left 4 Dead 2

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Witches Stay Between Map 2-3 of Hard Rain
   
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Game Content: Scripts
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25/fev./2024 às 7:39
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Witches Stay Between Map 2-3 of Hard Rain

Descrição
Ever found it weird how all the witches from map 2 of Hard Rain seem to disappear when map 3 starts? I have, and as such made this script.

Makes it so all witches from the second map of Hard Rain that weren't killed or alerted are still alive when map 3 starts in their same positions (now sitting).

Local/dedicated server only.
18 comentário(s)
thanks lxnarr
Saxon Hale 4/ago./2024 às 20:40 
i don't know why but this mod completely breaks the whole campaign
lxnarr 31/jul./2024 às 2:23 
what awesome said, man that guy is awesome
i always just assumed they went somewhere not being hammered by rain
Legoshi's Lover 14/jun./2024 às 8:53 
Small oversight(?) but if you lose on map 3, they won't spawn again.
Zadkiel 27/abr./2024 às 7:26 
@Aleksander Drako
Its sugar cane bro.
Aleksander Drako 20/abr./2024 às 2:49 
I have a mix feeling about it, as much as it is fine for the most time, it feels to somehow consistently pull 2-3 witches unto the pipe in wheat field - which with poor visibility is quite a land mine.
Baitofqualitycooking 2/mar./2024 às 1:35 
adds a level of strategy where you have to decide whether or not you should kill the witches if they will make our trip back troubelsome or risk it and leave them
Queen Blush  [autor(a)] 1/mar./2024 às 10:05 
@T626
i would imagine so, i dont know what part of this would break it
T626 29/fev./2024 às 18:46 
@ChimiChamo I have just one serious question: will this work work compatibly alongside @Rise's https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2959197807&searchtext=witch+randomizer??? It's another script mod that I Love SM.