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I did not know about the glitchs. Another reason to play again the game.
[quote]
If you destroy a planet with the Star Converter and rebuild it using Planet Reconstruction technology, it will always be a giant planet, no matter which size it was before! So you can turn small planets magically into giant ones! That means by the time you will only have planets with 35 and 42 Population!
[quote]
While "giant" is not the same as "huge", the word is quite similar. All the while the difference between "large" and "giant" is much much bigger. So I can understand that misunderstanding.
ANYWAYS:
This was quite the read! I love the dedication and attention to detail that you put into this!
Really amazing! Chapeau!
Why are you repeating what i already clearly stated?
[quote]The technologies that you get when you scrap a ship change every 2 turns. So if you're not happy with what you got, reload and wait 2 turns. [/quote]
[quote] If you make the same moves in combat, the outcome of the fight is always the same. If you reload one turn back or load your autosave, you need to change the order of attack or the number of ships to have a different outcome. [/quote]
Quite good? The Amount of your Population increases by 15-20% because of transforming smaller into giant Planets. That is easily over 1200 colonists, making a total of 4000+ points.
I never said that.
[quote] A System with 1 tiny toxic Planet and 4 Asteroid Belts can be transformed via Planet Reconstruction into 5xGaia with 35 population each! [...] If you destroy a planet with the Star Converter and rebuild it using Planet Reconstruction technology, it will always be a giant planet, no matter which size it was before! [/quote]
First of all Particle Beam is the strongest Beam Weapon you can have in early game, it's twice as strong as Gravitation Beam plus you don't waste any points on researching it, so no time loss due to wasted research points. I have no clue what you mean by "replaces useful weapons on your system defenses" as you don't need any system defenses, because your fleet is your defense...the turns wasted on building system defenses could be better invested in ship production and industry boost. On top, you have Particle Beam literally only for like 20 Turns as it is only needed to defeat the Guardian of Orion and then being replaced by Death Ray.
Particle beam is silly, and replaces actually useful weapons on your system defenses. I'd suggest avoiding it. Damper Field + Xenotronium Armor = win, though.
Planetary Reconstruction turns asteroid belts into Large, not Huge, barren abundant planets. You need a gas giant for it to make Huge. Don't get me wrong, the Interstellar Redecoration Committee is still good, but not *quite* as good as you imply in Phase 4.
When fighting the Guardian, you can reset the fight over and over, doing slightly different things to get different results. So save before the fight. If you don't like what Antaran you get, reset the fight, and maybe move one of your ships one tile shorter, or use a different ship to attack with. If you can't bait the Antarans to attack you so you can steal their ships, this can be another way of at least guaranteeing Damper Field + Xenotronium Armor.