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It could also explain why ppl find it overpowered. NPCs probably also have zero from their willpower.
Unfortunately i can't seem to level it past 20. Can't find any tainers that would have the option to train. They do show up in the cities or settlements, but when I talk to them I do not get the option to train.
Is that an update issue or something else?
Balancing: Having played a lot of Pyromancy, that should be your reference for scaling. Electro feels too strong early and becomes ridiculous later.
Yes, magic skills start off quite weak, but beat melee for hitting multiple targets / range. They scale well with magic power.
Other things that probably contribute:
Range: All spells reach MUCH too far. Other first level skills top at out 4 range with few exceptions. Modifiers exist to increase range. Chain lightning is worst since it can chain to floor doubling range.
Resistances: Fire and nature especially feel weak early due to resists, Electricity might be resisted by few monsters, making it more valuable.
Is that why Weapon Damage -> Electricity mod is so late in the tree? If not, it should probably be accessed at the same rank as the pyro version.
Take the above with a grain of salt, but you said you were looking for feedback. Still had fun with it!