RimWorld
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Tribal Military Aid
   
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Mod, 1.4, 1.5
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7 FEB 2024 a las 19:58
12 ABR 2024 a las 9:45
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Tribal Military Aid

En 1 colección creada por TrueBlueSwablu
i made some mods
5 artículos
Descripción
About
Enables requesting military aid from your tribal or medieval faction allies.

Since these factions do not have drop pods, troops will be sent out on foot. This will take them up to (2) days to arrive (changeable in settings). Their reinforcements will be slightly larger then drop pod military aid.


Customization
Can customize in mod settings
* Instant reinforce / reinforcement delay
* Point bonus
19 comentarios
Doctor Sex 11 NOV 2024 a las 10:05 
it would be so cool if time was based on how far actual faction from player colony
Dr Jimothy 6 SEP 2024 a las 17:29 
@TheBronzeWarrior
I guess if what you're being buggered by is a siege or mechanoid cluster? Or if you're playing with a mod that makes you know in advance that a raid is coming, so you can time it.
But yeah I kinda agree it's dumb from a gameplay perspective. Just use the settings to make it immediate lol.
TheBronzeWarrior 9 AGO 2024 a las 14:40 
this looks sick, but i dont really understand how it would be useful if it takes 2 days

wouldnt you already have been massacred by the time they arrive
CrackaJack 25 MAR 2024 a las 2:21 
lmao, im dying xD tribal war bong, awesome idea
SolarFlare1234 11 MAR 2024 a las 5:16 
tribal was hitting some war smonk
TrueBlueSwablu  [autor] 12 FEB 2024 a las 15:56 
yeah the 'horn' art isn't the best so i can't blame you lol
Sea's 12 FEB 2024 a las 3:13 
I forgot a horn was a thing so I thought the pawn in the picture was taking a combat enhancing rip from a tribal warbong
TrueBlueSwablu  [autor] 11 FEB 2024 a las 11:48 
Or the ol' reliable way of dealing with mech clusters: wait for someone else to trip into them.
TrueBlueSwablu  [autor] 11 FEB 2024 a las 11:45 
The 2 day thing is to make it more realistic but you can change it to however you want in settings. Even if its (up to) 2 days, it would be helpful for infestations, planned raids, or sieges and its still better then the vanilla option (never).
Frostiken 11 FEB 2024 a las 10:59 
I haven't really played with this but I'm curious what the use-case is for them to arrive after two days. I mean, it makes sense, but I don't really get what this mod "does" and how you'd use that. I guess maybe if there's a quest where you can have an attack scheduled two days in advance? Does that happen?