Total War: WARHAMMER III

Total War: WARHAMMER III

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Glospeys Skaven
   
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24 jan, 2024 @ 16:39
26 mar @ 17:06
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Glospeys Skaven

Beskrivning
In vanilla, there's never a reason to establish an undercity. You're usually better off just taking the settlement or, maybe, razing it. This mod's first aim is to make undercities viable.

It also does the following:
--The warlock laboratory now grants faction-specific buffs.
--Clan Mors has a Mors-specific summon that summons Storm Vermin, More Mors (in addition to Menace Below, not a replacement). Every army in the faction with Queek gets 1 use. If you buy 5 uses of Menace Below, this also grants you an additional use of the new summon. If you buy 10 uses of Menace Below, you get another additional use of More Mors.
--Undercities are no longer destroyed when the city above them is razed. HOWEVER, while there is no one to steal from in the city above, the undercity will have VERY limited utility while still costing you resources.
--Many Undercity buildings grant hero capacity and/or hero recruitment rank.
--The ritual that grants an undercity-granting engineer has had its cooldown reduced to 20 turns (from 30).
6 kommentarer
glospey  [skapare] 29 aug @ 16:39 
I'm updating my Compilation mod for 6.3 (should be releasing "soon"). If you wish to continue playing on 6.2, that mod will crash. However, this mod and my other mods will not be updated for those who want to play on 6.2.

This mod and my other mods won't be updated until 6.3 releases.

NOTE: Gear is not included in the Compilation as it's still technically a WIP. HOWEVER, Gear does work in 6.2 and 6.3.
Legionarius 11 aug @ 19:41 
No, just wondering if it works with the latest update? Thank you for making the mod
glospey  [skapare] 11 aug @ 19:36 
Are you running into an issue with it?
Legionarius 11 aug @ 18:32 
Hi is this updated?
TeyTey428 26 mar @ 9:17 
saw that you plan to try to update this (today technically) so I shall assume you are aware of the issue with the latest patch. thank you and I hope to see an update soon!
glospey  [skapare] 25 mar @ 23:10 
Sorry, hopefully, I'll have time to finish updating my other mods and this one tomorrow. Between life, tedious updates, and working on "quick" fixes I've been planning that weren't nearly as quick as I'd expected, I'm about half-way done with my other mods. Again, HOPEFULLY, tomorrow for this one. Thanks for your patience!