Arma 3
658 ratings
[SP-Campaign] M.E.R.C.S. - 1.11
6
4
16
4
4
3
3
4
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Campaign
Scenario Gameplay: Singleplayer
Scenario Type: Infantry, Vehicles
Scenario Map: Altis
File Size
Posted
Updated
114.965 MB
14 Sep, 2014 @ 9:30am
4 May, 2020 @ 11:40am
18 Change Notes ( view )

Subscribe to download
[SP-Campaign] M.E.R.C.S. - 1.11

Description
BI-Forums Thread[forums.bohemia.net]

Version: 1.11

Overview
M.E.R.C.S. is a story-driven singleplayer campaign for Arma 3, revolving around the exploits of a private military company on Altis. You assume the role of Raif Salih, a Sudanese refugee and ex-soldier, coerced into fighting alongside a mysterious, mercenary organisation. From a first person view, you will strive to escape a world of violence for private gain, where nothing but greed is sacred.
In achieving your mission objectives, you are afforded complete freedom – there are few boundaries and every decision you make entails a consequence. Through a dynamic economic system, you can purchase or sell equipment, hire new recruits, or accept contracts to gain rewards and further your own, unique narrative. On the way, you must engage and interact with an assortment of different characters, each desperate to exploit you for their own ends. Whether you embrace or betray these powers is up to you...

Raif’s Story
Born in Karthoum, Sudan, Raif Salih became an orphan at the early age of two. Growing up as one of the poorest people in one of the poorest countries on this planet he basically had no other option than to join the military - the Sudanese Armed Forces (SAF).
After years of internecine conflict in East Africa, Ethiopian forces led a major offensive against their neighbours. Raif’s friends fell before the onslaught and the SAF were deadlocked in a war they could not win, despite their successful defence of Khartoum at the centre of the country.
Raif understood that even if the Ethiopians relented, there would be nothing left of what he had once called home. Taking what little he had, he deserted the SAF, slipped through enemy lines, and travelled for weeks on foot through the East Sahara desert.
Eventually, Raif reached Alexandria in Egypt and secured safe passage to Greece, where he believed he could begin again. Now, his only hope is that ‘Nikos’, the man that brokered his European dream, is as trustworthy as he appears...

Features
- Story-Driven Single-Player Campaign
- First / Third Person Cutscenes
- Infantry / Light Vehicle / Aircraft Gameplay
- Large Variety of Mission Types
- Decisions have Vast Impact on Story / Current Mission
- Small Side Stories within a Mission(-set)
- Custom Conversation System
- Custom Shop System
- Custom Textures
- Custom Hud Enhancements
- 35 Missions In Total (Hubs / Connecting Missions Included)
- Mod Support for Sevaral Weapon Packs

Known Issues:
- Developer console is enabled. In case you encounter a game breaker you can always execute [] call IP_fnc_cheatEndMission; It will automatically determine and load the next logical mission.
- The use of DevBranch or mods may impact playability, especially AI driving skills are fundamental to make some missions work. I recommend to run this campaign in stable branch! (Tested with Arma 3 v1.18)
- Home Sweet Home: The ambient shooter at the range sometimes shoots the bystanders. This is caused by a messed up aiming AI which constantly drifts away from the assigned target.
- Home Sweet Home: The gambler mentions BlackJack as possible gamble but it is not implemented yet.
- Ransom Demand: The fleeing car might be crashing against something or the passengers disembark randomly and walk instead. I'm researching ways to rebuild this mission.
- Checkpoint Charlie: The incoming cars sometimes crash into or stuck at the bar gate. If they can't continue they get deleted sometimes which breaks the mission flow.
- Very Important Pickup: Performance might suffer under many ambient AI units.
- Riot Control: Performance might suffer under many ambient AI units.
- Panzerfaust: There's always one AI from the player's group stucking at the briefing desk. Sometimes he follows after a few regroup commands. In case he doesn't, step away from the table and type into the debug console: {_x setPos (getPos player)} forEach (units group player);
- Panzerfaust: Other parts of the battle group go funny ways.
- Glass System: Usage in an environment with lots of objects might affect performance. I recommend turning down the core functions first.

Development Roadmap - Scopes & Features

Alpha (RETIRED):
- 1 Intro Mission
- 1 Hub Mission
- 11 Contract Missions
- 1 Transit Mission
- 2 Endings

Beta (RETIRED):
- Campaign Completed
- 1 Intro Mission
- 3 Hub Missions
- 22 Contract Missions
- 1 Transit Mission
- 8 Endings / 11 Variations
- Advanced Shop System (Vehicles & Camp Enhancements)

Gold (RELEASED):
- Voice Acting (CANCELED)
- Mod Compability (ONGOING)
- Generic Side Missions (OPTIONAL)

Contact
You can reach me on the BI-Forums: http://forums.bistudio.com/member.php?53386-IndeedPete
Or feel free to add me on steam: http://gtm.steamproxy.vip/id/IndeedPete/

License
Content created by IndeedPete is published under the "Arma Public License Share Alike (APL-SA)". You are free to take or change anything you can use, just give me a mention in the credits.
All authors of third party content gave me permissions to use their works in the MANW Contest.

Credits & Thanks
- Bohemia Interactive Studios for this great game!
- aeroson for his get/set loadout and repetitive clean up scripts!
- cobra4v320 for his HALO/parachuting scripts!
- Kydoimos for cross-reading and improving some of the dialogues and texts!
- mrflay for his explosion detector!
- Shuko for his SHKPos script!
- Surfer for his help regarding the awesome M.E.R.C.S. logo and way too many textures and images!
- tpw for his ambient civilian script package!
- And all the great people on the BI-Forums who helped out with answers and feedback to so many questions!

Show your Vote & Support if you like it!
Popular Discussions View All (6)
11
22 Sep, 2018 @ 5:19pm
mod wont work
scruffykman67
7
12 Jul, 2021 @ 6:34am
CAMPAIGN IS PLAYABLE - Workarounds for major bugs
Skooma
1
28 Mar, 2024 @ 8:12am
what the ♥♥♥♥ with the shnitzeljagd mission, how can i just make it?
Q_LITO_MIO
1,408 Comments
RASTa12 26 Oct @ 7:45am 
made it all the way to riot control but when you clear the street the objective never moves on. sorry to some of you below but if your commenting recently that this is great, but i know you didnt play it for more than 2 hours. first it skipped me to hereford without me doing any of the sides so i reset then the ambush didnt happen in check point alpha then the issue on riot control and these are all game breaking! don't waste your time despite what the modder says this is still f****d! I also had some weird bug with home sweet home where all the missions would just not show on the terminal. its a real shame because i could see the potential but its just not playable.
Garviel 21 Aug @ 6:55am 
@what does this do: First I would let the car get to its final destination (couldn't make it in time to capture it en route) or just try to get into the car of the pirates and change to driver seat... this gave me the ransom
what does this do 15 Aug @ 4:15pm 
How do I finish the ransom demand mission? I caught up to the car, ran it off the road and killed the guy but I can't get the money from him and the objective still says to chase the car and get the money back.
Garviel 14 Aug @ 10:57am 
What a great Mod! Just "landed" in Altis and made the first Mission there. You, mate are talented and if you need a voice for something else,,, I'm bloody in for free! Imagine the campaign voice acted :)
I also only a few bugs cause I play with ace but holy shit you should work for Bohemia straight!
Good work!
Shogun 16 Dec, 2024 @ 10:02am 
FUC i cant find out the answer where you need to find the IT guy
krix 27 Oct, 2024 @ 6:32am 
My fucking god, its fucking outstanding mod. Plot twists like in call of duty , story line actually make sense and is connected since first mission to the ending. Everyone is racist toward a player because hes from somalia or other shit hole , you get called a monkey , n word, bambo holly molly. And ofc you can't trust birts for shit. 11/9 fucking beatifull .
Remerjer 28 Jun, 2024 @ 3:13pm 
Does anyone know how to play the CSAT/AFF/EUROFORCE path? After I talk to them there's no "Start Mission" dialogue
[PMC]Simmens 18 Apr, 2024 @ 4:50pm 
Unplayable! The missions have a lot of bugs and very often when you die and the mission gets restartet, it happens very often that some or even all of your equipment gets cliched away. Then you have to restart the Home sweet home mission from before but if you did progress, sell/buy weapons etc. you have to do it all over again. Costs a lot of time just to do things twice or even three times.
Chojas 26 Feb, 2024 @ 10:35am 
Nice campaign to me, but I have a question: in checkpoint charlie the needed items are a police vest and a beret, any pistol could fit or it's one specific?
VishnyaRus 16 Dec, 2023 @ 10:24am 
how should i open the Renegade mission?