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Tech Tree
By iceSpurr
Find here a Tech Tree, for a better understanding of technologies and their relation in game.
   
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Introduction
Greetings Administrator !
The Tiqqun Research team has communicated to us that their work lacks a kind of roadmap. Many complaints have reached us, here at the DOLOS headquarters. So we have decided to create our first Technology Tree, in order to help you in your mission.
It has been a long work to do, so I hope this will be useful ! If you find any mistake (typo, wrong connection, bad design, information lacking, etc.), feel free to comment below!
How does it works ?
Good question. Like every map, you need a legend.
This Tech Tree works like every other Tech Tree:
  • At the top of the page are written the technology tier in roman numerals (I to V). You can see that tier I is in the center and tier V is separated in two, each section being at an edge of the page. This is because the tree is pretty complex, and putting all tier V (or even all tier IV or III) on a single column would have created a huuuuuge mess. This means the tech tree expands on both sides (right and left) from the center.
  • The different tiers are separated by the yellow dashed lines. To unlock any main tech, you need to have unlocked every other tech of the lower tier.
  • Read the legend in the top left corner : you can find in this tree the tech cost, effects, specialization, and even the corresponding buildings sizes !
  • I have not included some story related technologies, mainly to avoid spoil.
Now that you know what to do, good luck in your quest, Administrator !
The File
As this tree is very massive, I can't export it as an image and upload it in this guide (the resolution would be too bad). You can instead download it as a pdf (useful for Ctrl+F to find techs) on my Google Drive. Follow the link below :

https://drive.google.com/file/d/1EfEY66GL7T-E2vpbi2KexAP2S1PpW6OO/view?usp=drivesdk
Changelog
07/01/2024 - original upload, for game version 1.0.5.8