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jungle.Random()
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Type: Content
Category: Map
Taille du fichier
Publié le
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40.840 MB
31 déc. 2023 à 9h10
4 janv. 2024 à 17h42
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jungle.Random()

Description
jungle.Random()
A procedurally generated jungle. Different every time you play, configurable in the options menu.

This map requires Teardown 1.5.2 or later!

May take 20 or so seconds to load, and can be performance-heavy! (you can lower some values in the options menu if you experience issues). There will be the occasional strange object placement - blame your computer, it came up with the random numbers.

Not the sort of thing I normally upload, this was intended to be a fun little experiment that ended up being pretty well-received on the Discord server.

Credits
Thanks to TurtleBravo85 for the original Muratori Blast Furnace, and Prop Guy for making available most of the props used in this map.

--> Featured on the official Teardown Twitter! <--
148 commentaires
svoronkov 28 déc. 2024 à 10h12 
i found a giant lake :steamhappy:
I.love.War.Crimes69☭ 23 déc. 2024 à 5h27 
Finally i can recreate Vietnam war
Ryutodemon 20 oct. 2024 à 22h22 
soymilk got tha experimental NASA pc
noahcwaldon 2 aout 2024 à 17h51 
i love how it just crashes when i load in get fu...
QuadView 30 juil. 2024 à 14h44 
Not soymilks god pc, lol
7DOF 28 juil. 2024 à 15h49 
yes
KBD2  [créateur] 28 juil. 2024 à 15h46 
I think an infinite version would crash the game on any PC you threw it at
Kamerad Bier 28 juil. 2024 à 13h13 
may we have an infinite version please?
regengd 28 juil. 2024 à 0h31 
precurally generated doesnt mean infinite it just means that every new game you load into it will always be different
7DOF 20 juin 2024 à 17h38 
can u make it so around the water it goes down instead of just ending cuz it looks weird