Garry's Mod

Garry's Mod

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Terror Radius (Dead by Daylight) [Updated]
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Content Type: Addon
Addon Type: Effects
Addon Tags: Fun, Roleplay
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926.694 MB
15 dec, 2023 @ 4:37
26 jul @ 2:33
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Terror Radius (Dead by Daylight) [Updated]

Beskrivning
Adds a terror radius to each killer from the Dead By Daylight NextBot Pack by Jmar.

The original addon that was used and updated is here by ThunderTier.
Many thanks to the author of the original for the work he put into creating it and for permission to publish this a bit fixed version ;)

All updates and changes can be viewed here.



Console variables
You can change their values either through the console or through the spawnmenu (on the right, the "Utilities" tab, the "DBD Terror Radius" category).
There you can also find the subcategories "Terror Music" and "Terror Radii", where you can change the music and the maximum range of the terror radius for each killer from DBD.

Start typing "dbd_terror_" in the console and it will give you all the convars for this addon.



PTB / Old terror radius music
Here you can download an archive containing PTB or old terror radius music from Dead by Daylight.

The contents of the archive must be extracted to the game folder "<Garry's Mod Directory>\garrysmod\sound\".

If you don't need some of the music, you can delete unnecessary audio files in the "dbd_terrorradius\custom" folder.

Also, if you wanted to use alternative music, for example "ghost_alt <layer>.wav" for the Ghostface, rename the existing music "ghost <layer>.wav" into something else, and the needed file "ghost_alt <layer>.wav" on the contrary in "ghost <layer>.wav" (<layer> is the number of the terror radius layer).

Download PTB Terror Radius Music[drive.google.com]



Known issues
Sometimes it happens that at some time, because of the terror radius music of some killers (or some other sounds), all the sounds of the game begin to be cut off or muffled.
To solve the problem at the moment, you can use the console command "stopsound" and then respawn the killer.



Ursprungligen skrivet av Benedict Baker's Journal, Nov. 1896:
Maybe it is the will to survive that makes me even more alert to sounds. Sight is limited in this darkened part of the world. In this case their heartbeats. Not my own, but instead the Killers' as they close in on me. I just hope that they do not pick up on mine as my heart races for every thump I can hear even clearer.
Populära diskussioner Visa alla (1)
11
30 jun @ 9:07
chase music
TTV CrayTheCrazyTrain
260 kommentarer
KingPotato 21 sep @ 21:47 
Try rapidly deleting nextbots or using the map cleanup, thats how i got it, rn its disabled for me as that bug is frustrating
Moldy Chrissant 21 sep @ 18:38 
No. Not yet. Though I've noticed that everyone else has been having that bug.
KingPotato 21 sep @ 18:22 
Moldy have you encountered disconnecting bugs related to the pillar chase nextbots?
Moldy Chrissant 21 sep @ 16:39 
Do you mind if I make an addon so the Terror Radius is mechanically compatible with the Pillar Chase 2 nextbot pack?
Moldy Chrissant 20 aug @ 16:46 
It's fine. I'd actually prefer to wait for a Recode, that way you can do it when you feel like it, at your own pace, and you don't have worry about turning it into DBD's spaghetti code somehow. So, yeah, I don't mind waiting. You do you. :steamthumbsup:
The Villain  [skapare] 20 aug @ 5:53 
I think, I tried to tweak that. I thought the DSP preset set to 0 for the music sounds would do that, but it seems it doesn't. Not really sure what to do now, unfortunately.
Maybe I could try some other things, but I think it would be better to fully remake the code of this addon to be more cleaner and easy for update. For now I'm a bit scared to just add new lines of code cause it looks like a mess :csgohelmet: Sometime I'll rewrite the code properly, then it will be also compatible with survivor's ambient music I hope, which is in plans.
Moldy Chrissant 19 aug @ 20:50 
@Villain, do you think you could make it so the Terror Radius isn't affected by reverb?
Jmar 28 jun @ 15:06 
@Moldy Chrissant my bad i ended up coming to this page a little while after leaving that comment lol crazy timing
KingPotato 28 jun @ 13:19 
The Gmod community is the problem not the devs they work long and hard to make stuff yall enjoy then they bite the hand after
Moldy Chrissant 28 jun @ 13:09 
Well, take what I just said and throw it out the window.