Wedding Witch

Wedding Witch

30 ratings
English Translation of o66xfuq7's General Guide
By Xerod (DqkrLord)
I DO NOT OWN THIS GUIDE, NOR DID I CREATE IT.
All credit for this amazing guide goes to 066xfuq7. If you find it helpful do not like this, instead go to the original post and like theirs.
Here is link to original. Please give it a thumbs up.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3088842741
This is purely a quick google translate of o66xfuq7's General Guide, which is originally in Chinese.
If this needs to be taken down just leave a comment and I will.
   
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Preface, Level layout and Objects
Preface
1. Because I think this game is very interesting, but there is currently no guide and some instructions in the game are not clear, so I share my personal game experience. I didn't understand some parts. Please correct me if I'm wrong and welcome exchanges.
2. The first half tries to objectively describe information that is not clearly explained in the game. The second half provides some subjective play suggestions. Please decide whether to read according to your personal play style .
Game mechanics and processes
The game is divided into 3 levels of difficulty, with levels 5/6/7 respectively . Each level you clear opens the next level.
You can choose the route between levels. There are two factors you can refer to when choosing :
1. Level type
2. Known potions.

After selecting a level, players enter the battle. Players need to meet the level conditions to pass the level. After passing the level, return to the route selection screen and select A level .
The number of gold coins in the upper right corner of the battle screen is the number of gold coins "currently owned", not the number of gold coins obtained in this battle .
The time is the play time "from the first level", not the time of a single battle .
The thin line on the witch's head is the health bar, and the long green bar at the top of the battle screen is experience .
The player controls the witch to move, dodge attacks and attack enemies. There is no need to press any buttons to attack, the witch will attack automatically .
Enemies will drop experience after being knocked down, and the witch needs to be close to the experience particles to gain experience .
Each upgrade will select 1 card from 3 cards to strengthen the witch ( the upgrade option before the battle can be increased by +1 to 4 cards ).
The cards are divided into magic attacks and passive abilities .
There are no restrictions on passive abilities, but you can only choose up to 6 types of magic attacks.

Regardless of passing or failing each round, the gold coins obtained will be accumulated .
Gold coins can be used to improve abilities in the "Upgrade" page, making the next round easier . Don't worry about clicking
" Upgrade" incorrectly. There is a reset option in the upper right corner. Resetting will refund the gold coins .
Level type

The levels are of the following types :
1. Racing to break the level
2. Release the seal
3. Defeat the devil
4. Defeat the devil’s boss
5. The Succubus Queen’s residence ( Demon King’s Level )

Except for the Demon King’s Level, each level will be unlocked after a random period of time. Flowers appear .
An eye animation will appear on the screen, and a flower pattern will point to the position of the flower .
Successfully reaching the location of the flower will grant you the special abilities given by the flower .
1. Racing through levels
As long as the witch survives for a certain period of time, the countdown at the top of the screen will return to zero and the level can be cleared .
2. Unseal
A very large guardian will appear and continue to chase the witch. Once it gets close to the witch, it will launch a large circle range attack .
Being hit by this attack will cause you to lose about half of your HP .
The witch will continue to attack the guardian ( unseal ) , and the level can be cleared when the progress reaches 100% at the top of the screen.
3. Fight off the devil
The witch needs to defeat a specified number of demons to pass the level, and the remaining number to be defeated will be displayed at the top of the screen .
4. Defeat the demon boss
This level is divided into two stages .
The first is the countdown. At the end of the countdown, a larger demon will appear. Defeat the demon to pass the level .
A flower will drop when you defeat the demon boss .
5. The residence of the Succubus Queen
This level is divided into two stages . In the first stage, depending on the difficulty, you need to knock down
1/2/3 succubi
respectively , and each knockdown will drop a flower. Only one succubus will appear at a time , and the next one will appear only after it is defeated.
In the second stage, the Succubus Queen will appear. The blood bar of the Succubus Queen will be displayed at the bottom of the screen. If she is knocked down, the level will be cleared .
pumpkin props

There are pumpkins on the map in each level, and pumpkins are randomly generated outside the screen. The props you can get by breaking the pumpkin are as follows :
( There is no official name, the name is chosen by me )
1. Blood bottle - can restore blood
2. Saturn - absorb "all" props on the map "so far", including experience particles and pumpkin drops Props
3. Explosion - Instantly kills all ordinary demons in the screen, excluding special enemies such as demon bosses, guardians, and succubi.
4. Freeze - Freezes all demons in the screen, including demon bosses, excluding guardians.
5. Gold coins -more money
General Attack Types and "Class" Themes
Potions and Magic
The witch's physical changes come from the choice of potions.
After completing each level, you can choose 1 of 3 potions .
When selecting a level, 1 potion will be revealed in the first level by default. Upgrade "Eye of the Beholder" to see
a potion in later levels .
There is currently no way to know the types of the latter two potions.

The potion will provide :
1. 2 random spells of the corresponding type ( will not be provided after the spell reaches the upper limit of 6 )
2. If this potion is selected for the first time, 1 passive ability will be provided ( the passive abilities of each department are fixed )
3 .Ordinary potions of this system damage +10% , powerful potions of this system damage +20%
4. Ordinary potions increase 1 point of progress ( love ) , powerful potions increase 2 points.

1 and 2 are added to the options when upgrading, select will take effect, not owned directly.
The witch's body will change every time she drinks the potion, which can be superimposed .
After reaching six hearts, you will become a witch of XX and gain advanced abilities to strengthen the magic effect of this system .

Each type of magic has "8" attacks, 2 of which will only appear in the first level of each round of play, and the other 6 can be obtained by drinking potions. There
are two magic cards that will appear when you upgrade in the first level . It doesn't matter if you didn't select them in the first level.
As long as the six magic spells are not selected, there is still a chance to select them in the following levels.
Bouquets and magic
I didn't understand it at first. Some of the descriptions in the game refer to :
1. Bouquet - refers to the one that the witch waves around in her hand, which is equivalent to a basic attack. When upgrading, the card says "Add Bouquet XX ", which is related to this.
2. Magic - divided into "Physical ", " Projection ", " Explosion ", " Range ", " Fairy " and " Curse ".
The flowers on the map and the upgrade cards that say "physical damage" represent the magic of the "physical" system, not the normal attacks of ordinary games .
When writing "range damage ", it refers to the damage of the "range" magic series, not the AOE of general games .
Personal thoughts and travel suggestions
If you just want to learn about the game and experience it yourself, this is enough .
The game itself is not difficult or annoying. It is recommended to read on if you really get stuck.
Perm. Upgrade Order Suggestion and Some General Level Info
Pre-war upgrade options suggestions
Since upgrades are fully refundable, don’t keep the gold coins if you can’t click on the suggested options .
You can click on other cheap ones first, and then reset and click on more expensive but important upgrades when you have more gold coins .

It is strongly recommended to click on the witch's bag first, it is very interesting to have one more option to upgrade.
Then click Book of Pupils (+ EXP ) . The card options for upgrading in battle are much more than other upgrades here .
Next, except for the ones I don’t recommend, I think the others are pretty much the same .
The cost of the first two levels is much less than that of the advanced level. If you don’t have special needs, you can average it out .
Witch's Crystal Ball (+ Attack ) , Witch's Gloves (+ Attack Speed ) , increase DPS .
Witch's Hat (+ blood ) , increases fault tolerance .
Witch's bracelet ( recover blood ) , used for addition and subtraction .
Witch's Necklace ( number of hits ) , Fantasy Mirror ( number of magic activations ) , although I don't understand what he

means
, but these kind of few and expensive ones are usually very powerful This game is not fun. You can get achievements by playing casually in the early stage. Moreover, it is difficult to upgrade to the evolved form even if you are not a nightmare. There is no need to stick to which potion series .
Click Lucky Cat (+$) if you have extra points. Personally, I find it quite uninteresting .
The witch's shoes ( running speed ) are not very necessary. You can dodge the enemy's attacks even if you don't click on them. If you click on them, you can run faster and chase flowers ( but they are rarely needed ) .
The Witch's Earring ( critical hit rate ) is only 1% which is too little.
The protection cloak ( dodge ) solution is more points, and it is only 20% when the points are full . You will not have the courage to take the attack just because the points are full .
Witch's Doll ( the range for picking up props ) . For me, +90% is enough to upgrade the card in battle . The +45% here depends on personal needs.
Level selection and combat strategy
6 series of magic can be used in this game , so there is no question of which series will make you unable to win.
So just choose based on personal preference ~
I have used pure projection, explosion, range, fairy, curse, and the tail king is seconds. Mixing may be worse, but it is not hard .
It’s really hard, I’ll talk about it later XD

If you’re a little “eye of the beholder ”, you can refer to known potions to decide the route .
But unless you want to know the achievements or just want to play a specific build , potions are a secondary consideration in terms of level clearance .

The "flowers" in this game are very powerful, especially if you get a few special flowers, you are almost guaranteed to win .
Whether it's easy or not in the later stage largely depends on how many flowers you have and what kind of flowers you have .
So how do you get the most flowers ?

There is a flower in every battle , and this one is a must .
Every time a flower appears, it must be moved immediately in the direction of the flower .
One possible situation where you may miss it is because the appearance time of flowers seems to be random .
In rare cases, they will appear when they are close to passing the level, resulting in no time to get them .

In addition, there is another way to get flowers, and that is the mini- boss level - Defeat the Demon Boss.
In addition to the basic flowers, defeating the demon boss will also drop flowers. In other words, you can get 2 flowers in one level .
It is important to note that although items around the witch will be automatically picked up when clearing the level, that range is not the entire screen .
If unfortunately you are too far away from the BOSS when you kill him, you won't be able to get the flowers, and you can only stare blankly and enter the next level .

In addition to flowers, another way to improve combat ability is through cards .
In "Vampire Survivor " ( another similar game ) , as the character's level increases, the monster's health will become thicker .
But this game does not have such a setting, or it is very unclear. Monster strength only grows significantly from level to level .
So it's important to absorb as much experience as possible .
During my play, I feel that the number of demons that can be killed in each level is as follows :
Release the seal > Defeat the demon’s boss * > Defeat the demon >> Speed through the level
* Note : If you delay the time

, you will basically unlock the seal and defeat the boss. The number of demons to be defeated and the level to be cleared through racing are fixed. As long as the time / number is up, the level will be passed . The only thing
that can increase the number of kills is defeating the demon boss, and this is the difficulty

I mentioned earlier The boss !
Because witches are attacking all the time, and the demon boss will constantly rush over to attack you to death .
How to kill more demons while not hurting the demon boss as much as possible is a technical task .
This is easier to achieve in the early stage when the damage and range have not increased yet .
The only thing you can do in the later stage is to run as far as possible and stay away from him as much as possible, and then he will still be swept away by the aftermath of your battle at some point and die suddenly XD
Demon When the boss is about to die, remember to get closer and pick up flowers .

OK , to put it simply, it is like this :
Level selection : Defeat the demon boss >>>>>> Unlock the seal > Defeat the demon > Racing through the level
. Then, with good intentions in your heart, you will gain endless merit and experience .
Upgrade suggestion during combat and A Tier Ranking for Lotus Flower Upgrades
Suggestions for upgrade options during combat
Again, all 6 series of magic can be used in this game, and there is no question of which one will make you unable to win. Here are just
the builds that I think are useful . It does not mean that they are the best, nor does it mean that other builds are not good .
The following is based on Nightmare difficulty, and other difficulty concepts are the same .

In the early stage of each round, you basically rely on bouquets. Please increase your attack power first to the point where you can kill monsters instantly with one strike .
Usually the first level LV2 is enough.
Next, increase the pickup range. After defeating monsters, you can gain experience directly without getting injured in order to move. It is recommended to go to LV2 .
Then increase the bouquet attack speed and bouquet attack range until they are full .
If the first level is almost over, you can increase the attack to LV3~LV4 to avoid being unable to kill monsters at the beginning of the second level.

As introduced before, there will be 2 special magic cards in each round that cannot be obtained from potions.
If it's "Scorching Sun ", you can light it up. It's very fun to use after the range of this move is expanded .
If it is other magic cards, even if you like it, it is recommended to click on the second or third level to avoid the monster dying in the distance and inconvenient to gain experience .

The second level is mainly about enhancing the bouquet. At this time, magic is not yet a thing. On the premise that the bouquet can be processed in seconds, you can order magic before filling up the bouquet .
At the beginning of the third level, the bouquets are almost lit, and then comes the magic round .
Basically, each system is very powerful until the end. On the contrary, it will be more difficult to choose some of each system because the bonuses cannot be used by each other .
Regardless of the build , it is recommended to take at least one bottle of Big Breasts Potion. It will be much easier to use it to expand the attack range .
A brief review of cards and flowers

flower
( I forgot some of the flower names, I will add them later when I have a chance )

Petunia ( Bouquet attack +180 degrees ) ★★★★★
Full bouquet range + Petunia = 360 -degree attack without blind spots.
Although the bouquet in the later stage cannot be made with one cut, it can still be done with two or three cuts .
Cooperate with the range expansion or other flowers to be as violent as the full screen instant kill !

( The first hit to freeze will definitely hit a frozen enemy ) ★★★★★
This flower is also a magical flower. Those who can be beaten to death do not need ice, and those who cannot be killed are beaten to death after being frozen .
When the attack speed of the bouquet is maxed out, the enemy will either freeze or die .
Combined with the morning glory, it is really difficult for the witch to die .

Jasmine ( definitely critical hit against enemies with full health ) ★★★★☆
This flower is a magic flower against minions. Unless the attack is too low, the minion usually dies in one critical hit .
Compared with the previous flower which had to be frozen for the first time and then died after the second time, this one on Qing Bing is more direct .
The only two disadvantages are :
1. It is only effective for full health. In other words, the boss of the devil and the tail king cannot get any bonus .
2. Some builds cannot be killed in one hit .

Rose (+50% critical damage ) ★★★★☆
Combined with the first two flowers , the damage will be directly +50% .
Although it is useless without a critical hit, it will usually be eaten after it is released .

Lycoris ( experience +30%) ★★★★☆
More experience = more cards = higher DPS

Flower of X (+25% X magic damage ) ★★★★☆
Simple and crude damage increase, If you are sure to use a certain type of magic, use it !

Lily ( Resurrection ) ★★★★☆
One more life, one more insurance. Sometimes it is easy to die when the build is not formed and you encounter some annoying monsters ( which will attack after death ) .

Dandelion ( maximum HP +100 , +5 every 10 seconds ) ★★★☆☆
Increases the upper limit and adds recovery. Novices can use it, but veterans don’t need it .

Four-leaf clover (+40% gold coins, pumpkin drops extra gold coins ) ★★★☆☆
Witch’s gold, the more the merrier .
It is said that 40% , the extra gold coins can be regarded as x2 , but it is not obvious to the body.

Cactus Flower ( halve collision damage, cause damage to colliding enemies ) ★★★☆☆
Can be used by novices, it is quite helpful in controlling blood damage, but it is not used much after mastering it .

Anemone (25% flash ) ★★☆☆☆
You can eat up to 2 to get 3 , but even so you won't be able to run into the monster pile without any problems. Basically it is used for solution.

( Every time X magic hits the enemy, there is a chance of XX ) ★★☆☆☆
( Every time the bouquet attack hits, there is a chance of causing X magic damage ) ★☆☆☆☆ Taken
together, these two belong to Increases DPS but not as straightforward as the previous ones .
If you are sure to use a certain type of magic, you can choose it, but usually after specializing in a certain type of magic, there is no need to add "flowers " to the cake.

Daisy ( Critical hit will cause 20% extra damage to the place ) ★★☆☆☆
Usually a critical hit will kill you, this is the icing on the cake. The magic flower with a guaranteed critical hit can be added or subtracted .

Big Flower Grass ( slowed down around the witch ) ★☆☆☆☆
The slowdown is not obvious .

Ma Lan ( a shield surrounding the witch, causing physical damage and resisting projectiles ) ★☆☆☆☆
The shield is very close to the witch, and the projectiles have to hit the shield to resist it. No matter whether it is offensive or defensive, you can't think of when it will be used. .

Night Shadow ( Escapes when hit by curse ) N/A
Sorry for not rating this one, because I have never clicked it .
Just kill the monster. Why do you want to escape ? And the cursed monster will die in the next second. Anyway, I don’t quite understand .

Lilac ( regularly causes damage to enemies near fairies ) N/A
Mint Flower ( significantly increases the movement and attack speed of fairies ) N/A
As you can see from the description, these two are very important for fairies, but are completely useless for other departments .
I really want to give stars to the Fairy series ★★★★★ and other series ☆☆☆☆☆.
Ranking and Impressions of Level Up Upgrades/Cards
There is no full review, only the most impressive and different ones are listed. Many magics are actually very similar in use .
( I forgot some names, I will add them when I have a chance )

1. Bouquet series
+ attack ★★★★★
+ amplitude ★★★★★
+ Attack Speed ★★★★★
+ distance ★★★★★
+ Crit ☆☆☆☆☆
As mentioned before, the bouquet is very powerful, and when paired with some of the magical flowers mentioned above, it can directly clear the entire
360 -degree screen. As for the critical hit, it is too little to be practical .

2. Physical magic
passive (+ crit 1%) ☆☆☆☆☆
Add too little, I wonder if it is missing 0 , it can’t even be called useless, don’t click on it.

rotational moment ★☆☆☆☆
It will disappear after a period of time, and disappearing is a serious gap crisis .
I haven't tried a build that makes him stable , and after the range is expanded, this trick can't be used at all .

3. Projection magic
passive (+5% attack speed ) ★★★☆☆
+25% at full points . It is theoretically a small supplement, but it is not obvious physically .

4. Explosive magic
passive (+15% range ) ★★★★★
Versatile! And almost all builds will be transformed if equipped with this card. Some builds , such as the fairies, will be defeated without this card. It is an indispensable card for clearing the whole screen !

scorching sun ★★★★★
A very recommended one, combined with the bouquet and explosion’s built-in range expansion, it’s very easy to play .
The only drawback is that this one can only be obtained in the first level and cannot be obtained by drinking potions .

XX quagmire ★☆☆☆☆
It is also an explosive hidden card, but this trick is much weaker .
In fact, because of the bouquet, any attack that leaves a puddle of water behind is useless . Anyone who
can be stepped on will basically be killed by the bouquet, and those who can't be hit by the bouquet can't step on your trap .

5. Range magic
passive (+15% duration ) ★★★☆☆
Applicable to this system, not used by other systems .

plasma ★★★★★
In my experience of using this trick several times, the damage is quite high .

falling star ★★★★☆
It works well with explosive lightning strikes .

6. Fairy Magic Let’s talk
a little bit about the entire Fairy system. In the process of solving the achievement, the pure fairies only cleared the level once. The rest of them had insufficient output and were killed by a sea of soldiers
. It must be paired with the explosive passive, which makes a huge difference .
After the goblin is formed, its output is not bad, and it is also very enjoyable to watch a group of wolves madly chase and bite the succubus queen .

Passive (+8% movement speed ) ★☆☆☆☆
Movement speed is not very important in this game .

Wolf enhancement ★★★☆☆
Because of the AI , although there are multiple wolves, they often hit the same target .
But his output is among the top two among the fairies .
In addition, wolf enhancement with range enhancement and wolf enhancement without range enhancement are two different things .

lava lizard ★★★☆☆
You can’t see it during the battle, but the statistics after the battle are the highest damage among fairies .

7. Curse Magic
Passive ( number of hits +1) N/A
Sorry I can’t comment on this, because I never understand what the number of hits is .
I'm guessing if one attack causes N damage ?

Death ray ★★★★☆
Exclusive for the first level, the output is a straight line, and it is very enjoyable to shoot while standing. But as long as it moves and is not in a straight line with the monster, its power will be greatly reduced .
The pure curse build has the highest post-war statistical output .

Wave of Charm ★★★★☆
Excluding rays, this is the move with the highest output in the curse system.
2 Comments
Foreststrike 30 Aug, 2024 @ 12:41am 
You can grind levels up to 99, and with tons of gold just by doing the unsealing spaces. Literally play "Keep Away" from the unsealing device, Beast Potion level 1 is all that's needed for the necessary boost in movement speed to slow the unsealing process. The point is to last as long as possible for the greatest gains as possible.

Invest into economy ASAP, this includes gathering radius and experience points.

There is at least one flower upgrade per stage, up to a maximum of around 10-14 flowers if you somehow manage to get 5-7 stages of boss spaces from Normal Wedding to Nightmare Wedding. Just go around in a circle in the spawn area, and you'll pick the location up eventually.
Foreststrike 30 Aug, 2024 @ 12:40am 
I use the pumpkins as a means to draw that circle, usually in an octagonal path.

Be a rank 1-2 all-rounder (or go all-in on a potion build with sub-class points to support), and you effectively have a farm, because you'll eventually get spells that CAN do massive amounts of damage.

Just some discoveries I found.