Terracards

Terracards

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Using cows and popcorn to survive the early game
By HarbingerIV
A guide to get you through the early game and maybe even all the way through to day 200. Made for 1.2.5 but should work unless major moving parts are reworked since then.
   
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The guide
Hello and welcome to this guide on how to ace the earlygame in Terracards.

This guide is here to show you some easy ways to get enough money to survive the first taxes enough that you can experiment on your own and find and discover all the neat things the game has to offer, now and in the future!

For a video-guide i have made one here:











1.
You start by putting the wheat and the wells on one island and your fence and some cows on the other. The wells will make your crops like weat produce more goods per crop, and therefore you want them seperated from the cows.

2.
It is important to keep an eye on your money, since if you end your day in the negatives you will lose the run. I would advice restrictiveness when it comes to using paid rerolls, as they quickly become quite expensive. Rather make due with one of the 6 items you are offered.
There are three ways you lose money in this game. There is the obvious one, where you spend your money by expanding your islands, and by buying crops, structures and animals.

The second way you lose money is by the ever looming taxes that are forewarned underneath your money, more on the taxes later.

The third and final way you loose money is the upkeep of buildings. - If you are struggeling with the very early-game you might want to look at how much you invest in buildings early on as they can if invested in too much be a much bigger barrier than the taxes.

The best way i find to survive the very early game, is for a few days to manually sell of goods before i buy new stuff so that we are sure that we end the day in the positives.

3.
A single corn is worth 3 per harvest, but the corncrops produce plenty of corn per day, if you have them on their own islands they produce an additional two per crop, and if you have them adjacient to another island full of corn they gain a massive plus 10 production. Two full islands of corn next to each other would give 1344 moneys everyday. Pick up water chickens to make sure your corn does not wither away.

4.
Another great thing about corn is that in addition to produce a lot of money alone by themselves in the early game, you can very easy process them into popcorn. All you need to do so is to have one or two smelters and a crop or building to produce enough fuel so that you can run them. Popcorn is worth 17, and with a 1 to 1 ratio in production you are now getting almost 6 times as much money from your corn. Two neighbouring islands full of corn now produce 76 thousands worth of popcorn over 10 days, which is almost enough to take you almost to day 100.

5.
To win the demo you have to get to day two houndred, and that means that we need to be able to pay about 5 million in taxes at by day 200. Second industry i usually set up is a cow industry and either go for yoghurt or butter-production. You set up the fences in a cross with either a pasturizer or a smelter in the middle and plenty of popsicles to supplement. and finish either the yoghurt or butter production.

6.
Now you should have gotten going enough income to keep yourself going. To survive to day 200 you need to amass a daily income of around 500 000. Keep experimenting with new industries, or expand with more corn and cows and you will get there! Good luck!

2 Comments
Ragin' Ramen 13 May, 2024 @ 6:39pm 
nah just create a ring of corn w/ a melter in the mid,
or use a combo of fuel grapes and water trees with an absurd amount of fuel to get basically infinite water to experiment and grow
Average 14 Jan, 2024 @ 12:09pm 
Solid early game guide, wish the game has some difficulty settings tho, a little easy rn imp