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I think for loosing you have to try so hard, that not even this angel of support can help you. It's probably really hard and for that you would probably need to jump to difficulty way above your current city progression for any bad random to destroy your run. Even then it will be hard to lose.
That's it.
I do think that game can be played with a very long win streak untill you get OP by fully upgrading the city. And that's when you can't loose anymore no matter how hard you try. Simply because everything designed around this idea.
There is more...
There is more...
There is more...
It's suffice to say that i had a lot of "close call" games. Most of these games are really long because i don't have enough of options and power creep from city to win it fast enough. Simply because my city is not upgraded to a certain extent. I still don't have a single ability for any species, a lot of crucial options are still locked and i am only on my way to unlock them at some point. I don't even have home for foxes because other nodes seems more important at the moment. And i don't play with Foxes for that reason.
I think this guide should mention at least once that this is not how real gameplay looks like when you start the game. Most of these advices and strategies doesn't work early game because there is so much stuff that you don't have unlocked.
There's more...
The changes doesn't affect my overall play style as much, I even beat Queen's Hand Trial in 1.3, albeit with difficulty (I can only say, I got lucky)
The most affected are some cornerstones became weaker than game breakingly powerful
You actually want to upgrade your hearths now
The extra coat from harpies became a necessity
In all honesty winning the game faster/longer depends on RNG, some paths are quicker like tools, some orders are easier.
However, excluding RNG, there are several ways to win faster aka optimizing, i.e.
- Disabling consumption of any need that can't make your resolve blue, and consume them in bulk + favoring when you are pushing resolve. Synergizes well with trading.
- Less people mean less mouth to feed and needs to satisfy
- Cutting less wood by using better fuel like coal, oil, marrow
Furthermore, prioritizing some species with low decadence such as harpy (3) works. For the first victory point, harpies need 15 resolve, 18 for the second, 21 for third, etc.
Let me know if it still doesn't work, good luck and have fun! 👍🏻👍🏻
Question, I have a problem with impatient too high in high P run. I can't afford to put human in every time. and my winning game always to at least 9 to 11 years ( the fastest for me in high P15+ run is like 8 years) can you give me some advice?