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Strictly theoretically, I wondered if one could do "win streaks" in this game on some higher difficulty, but the game might be just unpolished enough for this to be a bad idea. On my most recent playthrough, the game crashed twice when I put the window out of focus during bathroom breaks. Plus I also had a hole in the wall where the beast ambushed me seemingly without any hints whatsoever. There was no monster noise, no billowing dust, no visible claw. Upon reloading, I could finally see the billowing dust if I waited outside the hole a bit. But this gave me the impression that wall holes can be deadly several seconds before you actually see any clues, which seems unfair. I could be wrong, though?
1. If you happen to only have gas grenades for the "Colosseum" do not invest your faith into them. They still affect the Stalker but will not stop him while moving the boxes.
2. All you really need for the Shotgunner in the tunnels is timing and 1 grenade. Move the boxes into place to get out before you enter the first door. If you make sure the hallway is clear, you can lob a grenade down it to open the door. Rush in, grab your loot and rush out. If the Shotgunner shoots early he probably broke a door, if you see that door you'll know where he is. And if he is in the main hallway on your way out, you should be able to juke him by quickly running across to the other room. Then it is a simple U shaped run straight out of there. It may have just been luck for me but out of 6 tries I died once to him.
Thank you for the extremely informative guide, have yet to beat this challenge myself.
-Part 1
-Part 2