Anno 1800

Anno 1800

84 ratings
Optimization of the city and production schemes
By ✪Hitomy69✪
If you don't know how to place your buildings, if your residents are rioting because of the lack of access to the desired places, or if you are worried about the appearance of factories scattered in different places?
For everything that worries you, there is already a solution - this guide. Here you will not only learn how to build your cities beautifully and elegantly, but also how to organize your productions efficiently and easily.
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Optimization of the location of the city old world
This scheme is designed with access to 3rd class townspeople, so you may have some gaps. You can fill them in, or leave them empty for the future - as you like.
You can also use a different layout scheme. The advantages are only in the number of places for housing, but the disadvantages are less modularity, lack of places for decorations, some gaps in the necessary buildings.
Sawmills and wood harvesting
Scheme for logging: And for processing wood: Please note that one logging operation requires one sawmill.
Sausages
Here you have two options. This one: This one. Just remember that a middle-level composition is required here.
Work clothes
Well, this is it:
Soap
Schnapps
Several options. The first 2 require an average level of composition.
Bread
Again, several options. The latter needs a completely improved composition.
Beer
Canned food
3 Comments
Titan Methos 21 Mar, 2024 @ 8:25pm 
You know, we see a lot of these optimization guides, but can we get one that takes into account Silos & Fertilizers, & even the endgame of Engineers, Investor Cities, and tractors?
Greenbeard 15 Jan, 2024 @ 3:18pm 
the canned food somehow doesnt work, i cant place the cattle farms like you on this picture
the8woodcutter 9 Jan, 2024 @ 7:26pm 
cool man, I'm only just considering getting this on sale.