Total War: ATTILA

Total War: ATTILA

Ocen: 32
Medieval Kingdoms 1212 AD - morale - battle & animations
   
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Tagi: mod, Battle
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21.818 MB
4 listopada 2023 o 11:37
5 lutego o 12:27
Listy zmian: 4 ( zobacz )

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Medieval Kingdoms 1212 AD - morale - battle & animations

Opis
Melee kill rates brutally increased.

(Damage, defence, armors, weapons, projectiles, shields reviewed for all units).

Cavalry have more punchy and more useful when attacks flanks or rear.

Unites won't run away easily, so will stand and fight more likely till the end for their generals.

brutal Animations much more frequent.

Save Game Compatible

If you dont want to use a steam version you can download it from Nexus, over there you can find a unlimited morale version too
https://www.nexusmods.com/totalwarattila/mods/13

INSTRUCTIONS
Put this mod above Medieval Kingdoms 1212 AD and make sure no other mods are editing the unit stats.



Komentarzy: 23
Kosuke 11 marca o 0:45 
can you make a unlimited morale mod for 1212 AD thank you :easternromanempire:
Alex  [autor] 5 lutego o 12:27 
Updated
) 31 stycznia o 12:06 
that's cool!
Alex  [autor] 30 stycznia o 11:25 
I m going to update it soon
OsamabinBallin 25 stycznia o 22:23 
crashes on start up even with the right load order :steamsad:
Julius Seizure 25 stycznia o 11:39 
it doesn't let me load the game now : (
Captain_Cackwurst 7 stycznia o 12:18 
Love the mod and the fights to the death; only missile units are wayyy too strong now :/
Daud 13 lipca 2024 o 16:09 
The animations are amazing - must have mod along with Earl's, If there is any way to make units that have like less than 10 morale Route and keep the Shatter as it is would be great.

Seeing units fight to the death instead of Rout and rejoin makes the battles far less dynamic and the ai has less opportunity to reshuffle as opposed to big moshpit.

Sorry for bad English
imadechildrenintoicecream 13 maja 2024 o 16:35 
it doesnt work:(
Carmin 6 kwietnia 2024 o 17:45 
it would be amazing if morale was a bit lower, so that destroyed armies would rout, not fight when they have 50 men remaining, can you balance it a bit? Thanks