Aliens: Dark Descent

Aliens: Dark Descent

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Sentry guns - How many to take and where to find them
By Psychor
This guide will help you with figuring out with how many sentries should you start the mission with and where to find them.
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Intro
This guide is meant to answer the question "How many sentries should I take to mission without leaving any behind?" It contains both spoiler free summary with number of sentries available only and detailed guide where to find each sentry on the map.

This guide also counts with doing the mission with minimal amount of deployments. If you need more, just substract the number of found sentries in your previous deployment.
Quick Summary
Mission
Amount
Dead Hils
2
Berkeley's Docks
1
Harper's Hell
4
Otago's Last Stand
1
Nuclear Protocol
3
Atmospheric Nightmare
5
The Montero
5
Extraction
2
Facing the Beast
0
Pryce of Deception
3
Olduvai Dig Site
5
Redemption
0
01) Dead Hils
Number of sentries: 2
  1. 1st Floor, In the Veterinary Clinic, part of saving veterinarian McNeil mission

  2. Mineshaft -1, west side of queens nest
02) Berkeley's Docks
Number of sentries: 1
  1. 2nd Floor, NE corner in the Control Room (camera icon is overlaping it on the map)
03) Harper's Hell
Number of sentries: 4
  1. 1st Floor, SE from the starting position, to east from second ARC point
  2. Basement, the northernmost chamber with spawning point
  3. Basement, chamber with the final battle (2 sentries at once)
note: after the second wave with Crusher, the mission with end automatically, there is no manual extraction - make sure you pick up your sentries after first wave
04) Otago's Last Stand
Number of sentries: 1
  1. Otago Crash Site, eastern part of the map
05) Nuclear Protocol
Number of sentries: 3
  1. Headquaters, all 3 are in the Armory Room in the center of the map. You will get send there after you get the Codebreaker as part of the mission - you cannot get the sentries before you progress with the story
06) Atmospheric Nightmare
Number of sentries: 5
  1. 1st Floor, in the Laboratory building behind destructible walls next to Lisa.
  2. 1st Floor, southern Hangar
  3. Basement 1, in the Generator Room
  4. Basement 1, behind locked door SW from Generator Room
  5. Basement 1, north from Generator Room
Note: you need at least two deployments for this mission as finding the APC will end the current deployment. Only first four sentries are available before you have to end the first deployment, so you can ratio the sentry pick up
07) The Montero
Number of sentries: 5
  1. Deck B, in the Electrical Room, SW from the elevator next to the middle sleeping pack of aliens
  2. Deck B, west from the elevator behind locked doors
  3. Deck B, in the Maintenance Room, south from the room with the Loader
  4. Deck B, in the Armory Room in the NE
  5. Deck B, in the Land Survey Preparation Room in the SW
Note: The start of this mission is happening on the same Berkeley's Docks map as mission 2, so if you missed sentry on the 1st Floor, you can collect it now. The Basement level is unaccessible though so if you missed any of the three sentries there, they are gone for good.
08) Extraction
Number of sentries: 2
  1. 1st Floor, top part of the Hangar
  2. Basement -1, to the south from the room with cryopods


09) Facing the Beast
Number of Sentries: 0
10) Pryce of Deception
Number of sentries: 3
  1. Office Floor, NE corner behind the last Commando team
  2. Security Floor, room with destroyable wall in the west (2 sentries at once)
11) Olduvai Dig Site
Number of sentries: 5
  1. Basement 1, to the south from Camera Room
  2. Basement 1, to NW just outside the Control Room
  3. Basement 2, to SW in the Armory
  4. Basement 2, behind destructable walls to the west
  5. Basement 2, to the east in the Generator Room

Note: this is the final mission with marines, you are not returning to Otago once you finish this mission
12) Redemption
Number of Sentries: 0
Ending
That's all. If you find any mistake or anything else, let me know in the comments.
2 Comments
Kael Ignis 铠焱 26 Apr @ 2:03pm 
For 150%tactical operation this is bloody helpful,cheers:steamthumbsup:
Vittrich 21 Apr, 2024 @ 11:58pm 
I know such a map is not necessary but that doesnt make it less helpful. thanks for the effort.