Space Engineers

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Darker Shadows Mod - Mexpex
   
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28 aug, 2014 @ 6:22
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Darker Shadows Mod - Mexpex

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Darker shadows works!

Made to gove the game darker shadows while using the default skybox in Space Engineers directory

For a version with Star Nursery as skybox: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=299231895
9 kommentarer
B0SS_302 29 apr, 2017 @ 9:09 
mexpex says NO!
B0SS_302 29 apr, 2017 @ 9:09 
Mexpex: No
:steamfacepalm:
Sergeant Toast 16 okt, 2015 @ 18:55 
WIll this work with DX11?
SoulTechnology 29 aug, 2014 @ 4:41 
nevermind about my request on your other skybox, this is waht i was loking for for quite some time now (why dint it show up in any searcher) anyway, thank you, i liek to keep camoflaush the same but i love the darker skybox feel. good work (im assumin this is also with black fog?, and is it a darker shadows setting, or did you just reduce the light from the sun?)
Vector Wolf 28 aug, 2014 @ 10:24 
There would be too much work, as I usually use different skyboxes to different projects.
For now I'll just use Star Nursery where it fits, and wait till you'll be able to separate them.
Mexpex  [skapare] 28 aug, 2014 @ 9:49 
Hopefully in the future they give us that. Would be simple(maybe not) for them to have 2 .sbc files. One for the light and one for the texture/skybox. Soon...
plaYer2k 28 aug, 2014 @ 9:02 
Wow i just noticed that the last weeks patch must have added this. Good find :)

Too bad it is linked to a skybox and thus you can not separate it.
It would be much better if they had kept it separate so you can load any skybox and any darkness setting to combine them in any given permutation.
Mexpex  [skapare] 28 aug, 2014 @ 7:13 
Atm i dont know how to make it working with other skybox mods.
But it works with any skybox texture you put in the SE dir Content\Textures\BackgroundCube\Final and replace BackgroundCube.dds with.(note: by doing so the the new texture will be the default texture)

If you want you could link the texture and ill upload a darker shadow mod with that texture :)

Vector Wolf 28 aug, 2014 @ 6:55 
Does it work with any skybox? If not, could you make one that does?