Crusader Kings III

Crusader Kings III

670 ratings
Pets Expanded
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File Size
Posted
Updated
5.345 MB
31 Oct, 2023 @ 5:14pm
10 Sep @ 6:59am
21 Change Notes ( view )

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Pets Expanded

Description
Adds 17 new pets and completely reworks the pet story cycles that already exist in the game!

A pet is no longer just a modifier; it's an animal with personality, age, health... and even an opinion of their owner! They can develop relationships with other pets and have children. There's a brand new GUI that lets you see most of this info and more.

To help care for your pet, you can hire a Keeper of the Menagerie. They will see to the day-to-day care of the animals, and employing one also unlocks additional functionalities for the player! However, like all people, they can also cause issues...!

Since cat/dog/horse story cycles are used in vanilla content, I have done my best to handle that so nothing will break. However, since I've edited quite a lot of files for this mod, and I don't own the latest DLCs, please let me know if you encounter any bugs or weird behavior and I'll try to get it fixed as soon as possible!





Features
  • 17 new (and 3 reworked) pets!
  • A lot more details and personality added to the pets
  • New UI to see all your pets
  • New flavor events
  • New character interaction: Gift Pet
  • New court position: Keeper of the Menagerie
  • New decision: Search For a Keeper of the Menagerie
  • New decision: Search For Animal





Pets
  • Cat
  • Dog
  • Horse
  • Badger
  • Bear
  • Falcon
  • Ferret
  • Fox
  • Hedgehog
  • Lion
  • Monkey
  • Nightingale
  • Parrot
  • Rabbit
  • Squirrel
  • Tiger
  • Weasel
  • Elephant
  • Hawk
  • Raven





Save Game Compatibility
It handles any started cat/dog/horse stories, so it's safe to add to started playthroughs!





Mod Compatibility
Not compatible with another mod that touches the cat/dog/horse story cycles, but otherwise it's fairly self-contained! However, it handles quite a few files, so tread with caution and let me know if you encounter any issues!





Translations

Chinese
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3084082826

Russian
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3128924609

German
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3124002204
300 Comments
Imperator of Rome 31 Oct @ 11:06am 
Add Giraffes, especially since one of the events in the Hold Court Decision revolves around someone from East Africa coming to your court and gifting you a Giraffe. (With none of the aforementioned gold and jewels added to your personnel wealth or Empire's treasury.)
Squishyjellyfish 31 Oct @ 10:45am 
update please
Imperator of Rome 16 Oct @ 3:06pm 
Wasn't that a controversial DLC?
tilarium 16 Oct @ 10:13am 
@Imperator Not if we get a CK3 Sunset Invasion
Imperator of Rome 16 Oct @ 9:10am 
Bison? But that's in the New World, offmap.
diamonddash10 15 Oct @ 7:04pm 
Ur probably not looking for more ideas on animals to add but I figured I'd throw some onto the pile anyway based on animals u can technically have as pets from events, but the only thing it does is give you prestige or dread for 10 years and shit.

Stag
Hyena
Bison

Also might be OP, but a chance to have a legendary animal as a pet from the hunts would be cool
pomegranatemermaid 7 Oct @ 4:02pm 
does this work with AGOT? im not sure if AGOT modifies pet files so I can't figure out if it'll be compatible
tom.kraehe 13 Sep @ 12:38pm 
Thx a lot for updating
CanadianBaconism 11 Sep @ 7:15am 
@heptopus I reinstalled it and it’s fixed. You da man G
Sergey 10 Sep @ 11:48am 
Please add caracals, I want a pet Floppa.