Space Engineers

Space Engineers

Ei tarpeeksi arvosteluja
Deltawing's Combat Script (aimbot)
   
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Tunnisteet: other_script, autopilot
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25.10.2023 klo 19.20
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Deltawing's Combat Script (aimbot)

Kuvaus
An advanced combat network/aimbot script. Ships will co ordinate together and attempt to maintain a set distance around a detected target; targets are shared with each other via an antenna network.


To set up:

Group the following blocks together in a group called "Flight Control":

REQUIRED:
Gyroscopes
Turrets (for targeting)
A control seat

OPTIONAL:
A LCD for targeting information
Thrusters and railguns for full autonomous mode
Antennas for inter grid communication and propaganda


CONFIGURATION:
If you would like to control the ship yourself, it is recommended to turn off autonomous mode.
There is a list called TransmitMessages that antennas pick from at random for propaganda. By default, it will spit out random Liberty Prime (from Fallout) quotes.

Most of the other configuration variables are documented.

By default, targeting is set up for artillery turrets, and railgun fixed weapons.


Some tips:
Use a singular AI offensive block on your ship to extend the range of your turrets to allow an individual ship to engage at greater than 800m.



Example ship:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3061390377
7 kommenttia
DeltaWing  [tekijä] 8.9.2024 klo 19.17 
They should share targets via antenna if one detects a target
Phenom 8.9.2024 klo 12.47 
I'm interested in getting the coordination feature to work. I've placed two of the example ship into creative but I cannot seem to get coordination to work. There's not a whole lot of documentation on this feature. I've seen the tag to place but not where to place it.
kinngrimm 26.5.2024 klo 4.04 
maybe a toggle option betwen alpha strike and salvos as @Survival Ready suggested? As a third topggle a continues fire option where the script counts the available guns and their reload time and then only fires one at a time so optimally when rotating through them all the first is just reloaded when the last was fired.brrrrrrrr railguns =)
DeltaWing  [tekijä] 5.2.2024 klo 13.55 
Nah, that would set you behind in damage, plus, I like alpha strikes
Survival Ready 5.2.2024 klo 12.37 
Then it would be a good idea to not fire a full salvo and split it into several to increase the density of hits on the target and reduce the reload speed. :steamthumbsup:
DeltaWing  [tekijä] 5.2.2024 klo 11.32 
Yeah, I might update it at some point to be more polymorphic in that regard
Survival Ready 5.2.2024 klo 11.00 
Nice script. Tested it. Can only railguns be used as forward weapons?