Portal 2

Portal 2

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Petra
   
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13.110 MB
21 okt, 2023 @ 21:12
23 okt, 2023 @ 17:52
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Petra

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ScrapChews
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Beskrivning
Map Name: Petra
Difficulty: Easy
Version: 1.03
Development Time: 10/20 to 10/21

For the Thinking with Portals "Intertwined Streams" competition. The challenge was to use Auto-Portal and a Brush-Top Piston Platform within 72 Hours.

Rules:
-No difficult to execute moves are needed. No ninja skills required. Cubing tossing is unintended.
-Timing is required, but is forgiving.

Thank you to the following for Test Testing:
DidoKiller
16 kommentarer
Crimson Phoenix 23 jul @ 14:30 
Funny enough, I actually remember playing this one when it first came out. This is one of those chambers that just stayed in my head and I thought I'd never find again. I had no idea that it was you. Very well built chamber, and I don't know why you scrapped it, because I think it's very good. 9.5/10.
derPacifist 24 mar @ 15:22 
I did not use the lift to destroy the cube like Narkodes
derPacifist 24 mar @ 15:21 
How do you come up with this? I was stuck a few times until I realized it was actually easy. But why did I get stuck than?
Dolphiner 13 mar, 2024 @ 11:38 
Very cool portal management and a very sleek design :D :steamthumbsup:
jandlml 14 jan, 2024 @ 18:54 
another great map! :steamhappy:
Narkodes 14 jan, 2024 @ 6:49 
Oh, that was very satisfying to solve. Best thing was the last cube respawn where you had to use the lift for destroying the cube . Big thumbs up!
Nobody No-One 26 nov, 2023 @ 16:54 
I may have been overthinking it; I'm thinking through the solution and I think I see how to not do that. It doesn't change all that much either way. I can send a video at some point.
Mattchew  [skapare] 26 nov, 2023 @ 16:29 
Thank you for playing! However, Could I see how've done it? I have thought about doing the move but never could enforce so it, so it wouldn't be necessary to do so.
Nobody No-One 26 nov, 2023 @ 12:33 
Nice map! I found that dropping the cube through a floor portal so that it lands on the button seemed a little finicky, though it did work consistently for me. But a trigger button might've made it a little more clear that that would work. Thumbs up.
Mattchew  [skapare] 3 nov, 2023 @ 22:08 
Hi thank you for playing! i'm glad you enjoyed it, and yup its intended :D Always cool to see runs of my maps.