Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So to get 100% for a normal 5-turn event, you would need 255 protection (35x5 + 20*4) barring any other additions to the power (like overpips, etc).
Which is a great tip. I thought they'd starve when I first played, but they don't, they just cause 2 Fear per Hungry Pip.
In your original Steam thread, you talked about missing requirements for other researches, and how to tell what's missing, as well as to not bother researching things without researching their requirements. Really good tips, probably should be added here?
I did want to note an exception: if you don't currently have any Bourgeoise Pips it will show that you don't have the requirement-- in this one case, it's not something you have to research, it just means you need to make a Bourgeoise. You still need a house for them, though.
(I had a heck of a time my first runthrough, always trying to figure out how to 'unlock' Bourgeoise Pips. I first thought maybe I needed to research all the things they want, and when I'd done that and it still showed a missing requirement, I thought they were a Memory I needed to unlock. XD )