Fantasy General II: Prologue

Fantasy General II: Prologue

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supplementary notes of achievements 对成就说明的一些补充
By nazrinpendulum
除“旅程开始”与“伟大的第一步”以外游戏成就的完成度实在是低的可怕,本质是成就说明不全面,引导过于差劲导致的。
apart from "The Journey Begins" and "First Step to Greatness", the completion rate of achievements is surprisingly low.
what led to all of this was the incomplete explanation of achievements and the failure of guidance design
   
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achievements with hidden conditions缺乏描述的成就说明
丑话说再前,如果你一开始奔着完成最高难度的成就去的大概率你是解锁不来的,那个引导你去点的“游戏”按钮会折腾你不少时间,我推荐
开始就去玩狂攻

使用三位prologue版可选英雄角色游玩狂攻模式的成就达成率非常低,但是游戏中其实是有对如何获得游完成狂攻模式的成就进行的描述补充的,就是必须开启钢铁女武神模式


写的是钢铁女武神是吧,但是图标是个铁处女啊,英文刚好是iron maiden
但是位置摆的不显眼,加上steam成就描述也没加上这一条,导致对应的三个成就完成率低的发指。


被诅咒的老兵和被诅咒的传奇的成就描述在游戏中基本是完全没有,其实也是需要开启钢铁女武神模式完成游戏才能获得,这两个成就可以通过通关最高难度同时获得。



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Curse Veteran and Curse Legend
Complete "The Curse" on Very Hard.
speaking ahead,if you go ahead and finish "Curse Veteran" and "Curse Legend" first,you will not achieve success under normal circumstances.The “play" button that emits a green glow on top is a trap.my suggestion is to go straight to the "onslaught"

”Imperial General"
Complete an Onslaught campaign with Filos.
"High King"
Complete an Onslaught campaign with Falirson.
"Spirit Talker"
Complete an Onslaught campaign with Ailsa.


Those achievements by using each hero to complete an onslaught campaign got a very low completion rate.
But in game, there is actually a description about how to get the achievement in onslaught campaign——————just activate iron maiden mode
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"Curse Veteran" and "Curse Legend"
The conditions for achieving these two achievements were not supplemented in the game.
But in fact, you will simultaneously unlock those 2 achievements same time as long as you complete the onslaught achievements on veryhard. hidden condition is the same as the three above, just activate the iron maiden mode

碎碎念
写的比指南本篇还长有感而发:steam社区中相关的抱怨还挺多的,通过搜索achievement关键字查找的相关讨论中意外的发现了一位朋友2020年抱怨过无法达成成就的问题,就在这篇指南完成前几天重新游玩了这版prologue获得了剩余的成就。
他在反馈的无法达成是对被诅咒的老兵和被诅咒的传奇这两项,而解锁这两项是和灵语者(使用艾尔莎游玩狂攻模式)一块儿解锁的。这里看得出,对一开始就奔着这两项成就的人来讲,游戏主菜单最上面那个诱你点击的发绿的“游戏”按钮,真的是最差劲的引导设计了,那么想让人打狂攻不如直接把狂攻挪到最上方得了。
很多人会先第一步直接判断是成就出错了,再第二步通过查阅steam成就完成率后更加确信是这样,就直接不打了,一代又一代倒霉蛋就这样不断地把头两个成就的完成率拉高把剩余的完成率拉低,加强第二步中的印象。很难不让人感叹要处理好游戏引导这件事。